Best map: Open Business with 78.8% from 52 games.
Masterschange
08/04 to 08/18, 10 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.8 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business prev. season |
78.8% | 52 | 14 | ||
Kaboom Canyon prev. season |
69.7% | 66 | 18 | ||
Sneaky Fields prev. season |
62.0% | 100 | 24 | ||
Dueling Beetles prev. season |
71.7% | 46 | 12 | ||
Center Stage prev. season |
69.8% | 43 | 11 | ||
Safe Zone prev. season |
68.1% | 47 | 13 | ||
Triple Dribble prev. season |
57.8% | 109 | 25 | ||
Parallel Plays prev. season |
52.2% | 207 | 35 | ||
Layer Cake prev. season |
61.1% | 54 | 15 | ||
Dry Season prev. season |
65.8% | 38 | 10 | ||
Pinball Dreams prev. season |
57.7% | 71 | 19 | ||
Hot Potato prev. season |
50.9% | 267 | 39 | ||
Shooting Star prev. season |
73.7% | 19 | 0 | ||
Double Swoosh prev. season |
58.7% | 46 | 12 | ||
Belle's Rock prev. season |
76.9% | 13 | 0 | ||
Out in the Open prev. season |
71.4% | 14 | 0 | ||
Deathcap Trap prev. season |
51.4% | 70 | 19 | ||
Hard Rock Mine prev. season |
51.4% | 70 | 19 | ||
Undermine prev. season |
50.7% | 73 | 19 | ||
Hideout prev. season |
63.6% | 11 | 0 | ||
Gem Fort prev. season |
49.2% | 63 | 17 | ||
New Horizons prev. season |
56.3% | 16 | 0 | ||
Flaring Phoenix prev. season |
41.7% | 12 | 0 | ||
Ring of Fire prev. season |
41.9% | 31 | 7 | ||
Rustic Arcade prev. season |
36.8% | 19 | 0 | ||
Bridge Too Far prev. season |
39.3% | 56 | 15 | ||
Crystal Arcade prev. season |
37.3% | 51 | 14 |
Direct duels in Knockout: how Bibi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 32.4% against Bo in Bounty. On average the worst case sits at 27.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
51.8%
510 games
Gray
60.2%
83 games
Leon
58.2%
98 games
Mortis
58.3%
96 games
Grom
60.3%
68 games
Willow
51.8%
218 games
Players with a profile and at least 20 games on Bibi, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | mukidi. com | Diamond | 23 | 29.9% | 43.5% |
| 2 | 米米 | Diamond | 21 | 25.1% | 19.0% |
| 3 | Brawler | Gold | 20 | 23.6% | 10.0% |