Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.7 — rewards skill: from Gold to Legendary the win rate climbs by 8.7 points (regression 47.0% to 55.7%). The higher the tier, the better he does.
Direct duels in Heist: how Bibi does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
70.5%
1,432 games
Mico
66.6%
1,078 games
Bull
66.9%
593 games
Edgar
61.4%
2,687 games
Chuck
61.0%
692 games
Rico
58.9%
997 games
Players with a profile and at least 20 games on Bibi, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | mukidi. com | Diamond | 23 | 29.8% | 43.5% |
| 2 | 米米 | Diamond | 21 | 25.1% | 19.0% |
| 3 | Brawler | Gold | 20 | 23.5% | 10.0% |