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EN

Bibi

Tank Epic Ranked · Silver Brawl Ball
62.3%Win rate in Brawl Ball
8,146Games
90Trust Score
1. of 105Rank in Brawl Ball
−4.8Skill bonus

Best map: Spiraling Out with 63.3% from 1,472 games.

Wins early — in Heist 4.6 points better in short rounds than in long ones (57.8% against 53.2%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 91.Counter safetyStar rate
Win rate 97.62.3 %
Popularity 95.4.02 %
Breadth 91.50% of maps
Counter safety 98.47.1 %
Star rate 93.34.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 8 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.

Win rate

08/05 — 69.2% from 107 appearances08/06 — 75.0% from 64 appearances08/20 — 61.5% from 1,814 appearances08/21 — 61.2% from 1,397 appearances08/22 — 62.7% from 1,099 appearances08/23 — 62.3% from 1,043 appearances08/24 — 64.8% from 1,651 appearances08/25 — 60.6% from 1,142 appearances
69.2%08/05 60.6%08/25

Pick rate

08/05 — 5.9% from 107 appearances08/06 — 5.7% from 64 appearances08/20 — 4.0% from 1,814 appearances08/21 — 4.2% from 1,397 appearances08/22 — 4.0% from 1,099 appearances08/23 — 4.1% from 1,043 appearances08/24 — 4.1% from 1,651 appearances08/25 — 3.6% from 1,142 appearances
5.9%08/05 3.6%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −4.8 — punishes weak opponents: from Bronze to Masters the win rate drops by 4.8 points (regression 58.4% to 53.6%). Higher up he gets outplayed.

Bronze — 53.5% from 992 gamesSilver — 62.4% from 8,421 gamesGold — 57.3% from 118,412 gamesDiamond — 54.6% from 95,716 gamesMythic — 55.0% from 351,147 gamesLegendary — 56.4% from 46,750 gamesMasters — 60.7% from 338 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Brawl Ball

Where this brawler works (ranked, Silver). Filtered to Brawl Ball: 5 of 30 maps.

MapWin rateGamesTrust
Spiraling Out Brawl Ball 63.3%
1472 64
Sneaky Fields Brawl Ball 62.8%
1833 68
Triple Dribble Brawl Ball 62.8%
1765 67
Center Stage Brawl Ball 62.0%
1614 66
Pinball Dreams Brawl Ball 60.2%
1456 64

Against whom

Direct duels in Brawl Ball: how Bibi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 31.3% against Trunk in Knockout. On average the worst case sits at 29.0%.

Counters

Countered by

Nobody counters Bibi here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Griff 61.6% 27,694 games Doug 62.8% 4,306 games Bull 61.1% 14,450 games Ash 62.6% 2,830 games Clancy 63.0% 1,775 games Jacky 63.2% 1,640 games

Who plays him best soon

Players with a profile and at least 20 games on Bibi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 いつくくー。 Legendary 76 46.2% 69.7%
2 YT:TW-Habibi Legendary 50 44.0% 74.0%
3 Yusuff.件🌠 Legendary 40 38.3% 62.5%
4 Bisa🍀 Legendary 38 38.1% 63.2%
5 kf |kfiro Legendary 33 37.4% 63.6%