Best map: Pit Stop with 61.3% from 5,970 games.
Wins early — in Heist 4.9 points better in short rounds than in long ones (57.7% against 52.9%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/26, 19 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −5.3 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.3 points (regression 54.5% to 49.2%). Higher up he gets outplayed.
Gem Grab▾
Where this brawler works (ranked, Diamond). Filtered to Gem Grab: 7 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hard Rock Mine ![]() |
55.8% | 5460 | 84 | ||
Gem Fort ![]() |
52.2% | 5548 | 84 | ||
Undermine ![]() |
51.4% | 4253 | 80 | ||
Double Swoosh ![]() |
51.0% | 6557 | 87 | ||
Deathcap Trap prev. season |
50.5% | 3277 | 76 | ||
Crystal Arcade prev. season |
48.7% | 3719 | 78 | ||
Rustic Arcade ![]() |
48.7% | 1566 | 65 |
Direct duels in Gem Grab: how Bibi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 31.3% against Trunk in Knockout. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
69.1%
2,486 games
Doug
62.4%
982 games
Bo
58.9%
5,195 games
Griff
58.0%
7,444 games
Clancy
62.7%
646 games
Ash
59.7%
934 games
Players with a profile and at least 20 games on Bibi, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | いつくくー。 | Legendary | 81 | 46.4% | 69.1% |
| 2 | YT:TW-Habibi | Legendary | 59 | 45.0% | 72.9% |
| 3 | WK |Baby | Legendary | 20 | 39.5% | 90.0% |
| 4 | Yusuff.件🌠 | Legendary | 40 | 38.0% | 62.5% |
| 5 | Bisa🍀 | Legendary | 38 | 37.9% | 63.2% |