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EN

Bibi

Tank Epic Ranked · Diamond Gem Grab
52.3%Win rate in Gem Grab
23,384Games
100Trust Score
22. of 105Rank in Gem Grab
−5.3Skill bonus

Best map: Pit Stop with 61.3% from 5,970 games.

Wins early — in Heist 4.9 points better in short rounds than in long ones (57.7% against 52.9%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win rate 73.PopularityBreadthCounter safetyStar rate
Win rate 73.52.3 %
Popularity 80.1.60 %
Breadth 97.67% of maps
Counter safety 86.41.0 %
Star rate 93.35.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 19 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.

Win rate

08/04 — 50.9% from 1,184 appearances08/05 — 51.2% from 3,907 appearances08/06 — 52.1% from 3,745 appearances08/11 — 47.6% from 622 appearances08/12 — 47.5% from 1,567 appearances08/13 — 51.4% from 2,047 appearances08/14 — 48.1% from 2,231 appearances08/15 — 51.1% from 2,475 appearances08/16 — 49.3% from 2,810 appearances08/17 — 51.9% from 2,894 appearances08/18 — 50.2% from 3,009 appearances08/19 — 51.7% from 652 appearances08/20 — 52.7% from 2,773 appearances08/21 — 52.9% from 5,687 appearances08/22 — 51.9% from 4,106 appearances08/23 — 52.7% from 3,196 appearances08/24 — 51.8% from 3,868 appearances08/25 — 51.7% from 3,193 appearances08/26 — 52.6% from 561 appearances
50.9%08/04 52.6%08/26

Pick rate

08/04 — 2.7% from 1,184 appearances08/05 — 2.9% from 3,907 appearances08/06 — 2.8% from 3,745 appearances08/11 — 2.5% from 622 appearances08/12 — 2.4% from 1,567 appearances08/13 — 2.2% from 2,047 appearances08/14 — 2.2% from 2,231 appearances08/15 — 2.3% from 2,475 appearances08/16 — 2.3% from 2,810 appearances08/17 — 2.2% from 2,894 appearances08/18 — 2.4% from 3,009 appearances08/19 — 2.0% from 652 appearances08/20 — 1.3% from 2,773 appearances08/21 — 1.6% from 5,687 appearances08/22 — 1.7% from 4,106 appearances08/23 — 1.7% from 3,196 appearances08/24 — 1.6% from 3,868 appearances08/25 — 1.7% from 3,193 appearances08/26 — 1.8% from 561 appearances
2.7%08/04 1.8%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.3 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.3 points (regression 54.5% to 49.2%). Higher up he gets outplayed.

Bronze — 43.6% from 911 gamesSilver — 55.5% from 3,560 gamesGold — 54.1% from 39,509 gamesDiamond — 51.3% from 51,326 gamesMythic — 50.7% from 247,055 gamesLegendary — 52.2% from 27,312 gamesMasters — 50.1% from 417 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Diamond). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Hard Rock Mine Gem Grab 55.8%
5460 84
Gem Fort Gem Grab 52.2%
5548 84
Undermine Gem Grab 51.4%
4253 80
Double Swoosh Gem Grab 51.0%
6557 87
Deathcap Trap Gem Grabprev. season 50.5%
3277 76
Crystal Arcade Gem Grabprev. season 48.7%
3719 78
Rustic Arcade Gem Grab 48.7%
1566 65

Against whom

Direct duels in Gem Grab: how Bibi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 31.3% against Trunk in Knockout. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 69.1% 2,486 games Doug 62.4% 982 games Bo 58.9% 5,195 games Griff 58.0% 7,444 games Clancy 62.7% 646 games Ash 59.7% 934 games

Who plays him best soon

Players with a profile and at least 20 games on Bibi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 いつくくー。 Legendary 81 46.4% 69.1%
2 YT:TW-Habibi Legendary 59 45.0% 72.9%
3 WK |Baby Legendary 20 39.5% 90.0%
4 Yusuff.件🌠 Legendary 40 38.0% 62.5%
5 Bisa🍀 Legendary 38 37.9% 63.2%