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Bibi

Tank Epic Ranked · Masters Gem Grab
50.2%Win rate in Gem Grab
414Games
45Trust Score
50. of 88Rank in Gem Grab
−5.2Skill bonus

Best map: Pinball Dreams with 57.4% from 8,409 games.

Wins early — in Heist 4.6 points better in short rounds than in long ones (57.8% against 53.2%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win rate 43.PopularityBreadthCounter safetyStar rate
Win rate 43.50.2 %
Popularity 49.0.33 %
Breadth 95.50% of maps
Counter safety 86.39.8 %
Star rate 94.35.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.2 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.2 points (regression 54.5% to 49.3%). Higher up he gets outplayed.

Bronze — 43.1% from 837 gamesSilver — 55.4% from 3,428 gamesGold — 54.1% from 37,833 gamesDiamond — 51.3% from 50,598 gamesMythic — 50.7% from 246,792 gamesLegendary — 52.2% from 27,252 gamesMasters — 50.2% from 414 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Masters). Filtered to Gem Grab: 7 of 28 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Hard Rock Mine Gem Grabprev. season 55.3%
5576 84
Deathcap Trap Gem Grabprev. season 53.1%
3112 76
Undermine Gem Grabprev. season 52.8%
3592 78
Gem Fort Gem Grabprev. season 51.5%
5072 83
Crystal Arcade Gem Grabprev. season 50.9%
3704 78
Double Swoosh Gem Grabprev. season 49.9%
5267 83
Rustic Arcade Gem Grabprev. season 50.8%
1343 63

Against whom

Direct duels in Gem Grab: how Bibi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 31.1% against Trunk in Knockout. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 69.3% 2,402 games Bo 59.1% 5,001 games Doug 62.1% 936 games Griff 58.0% 7,171 games Clancy 62.1% 617 games Ash 59.7% 900 games

Who plays him best soon

Players with a profile and at least 20 games on Bibi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 いつくくー。 Legendary 81 46.6% 69.1%
2 YT:TW-Habibi Legendary 59 45.3% 72.9%
3 Yusuff.件🌠 Legendary 40 38.3% 62.5%
4 Bisa🍀 Legendary 38 38.2% 63.2%
5 ANTONY BONS Legendary 47 37.6% 57.4%