Best map: Sneaky Fields with 62.8% from 1,847 games.
Wins early — in Heist 4.6 points better in short rounds than in long ones (57.8% against 53.2%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/05 to 08/25, 7 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −5.2 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.2 points (regression 54.4% to 49.3%). Higher up he gets outplayed.
Gem Grab▾
Where this brawler works (ranked, Silver). Filtered to Gem Grab: 7 of 30 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Double Swoosh ![]() |
58.1% | 821 | 56 | ||
Undermine ![]() |
57.2% | 626 | 52 | ||
Gem Fort ![]() |
56.3% | 673 | 53 | ||
Hard Rock Mine ![]() |
55.2% | 625 | 51 | ||
Rustic Arcade ![]() |
47.3% | 393 | 45 | ||
Crystal Arcade prev. season |
51.2% | 41 | 11 | ||
Deathcap Trap prev. season |
44.4% | 36 | 9 |
Direct duels in Gem Grab: how Bibi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 31.3% against Trunk in Knockout. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
69.3%
2,369 games
Bo
59.2%
4,925 games
Doug
62.2%
917 games
Griff
57.9%
7,075 games
Clancy
61.6%
607 games
Ash
59.7%
889 games
Players with a profile and at least 20 games on Bibi, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | いつくくー。 | Legendary | 79 | 45.9% | 68.4% |
| 2 | YT:TW-Habibi | Legendary | 50 | 44.0% | 74.0% |
| 3 | Yusuff.件🌠 | Legendary | 40 | 38.3% | 62.5% |
| 4 | Bisa🍀 | Legendary | 38 | 38.1% | 63.2% |
| 5 | kf |kfiro | Legendary | 33 | 37.4% | 63.6% |