For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Deadlock. 08/06 to 08/21, 3 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.
Direct duels in Brawl Ball: how Bo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Deadlock. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Bo counters nobody here — he wins and loses as strength would have it.
Nobody counters Bo here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
56.6%
10,444 games
Doug
56.9%
2,000 games
Bull
55.2%
7,813 games
Ash
56.6%
1,649 games
Griff
53.7%
15,347 games
Frank
52.9%
8,382 games
Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Fatal | Legendary | 30 | 42.1% | 76.7% |
| 2 | Striker_bs | Legendary | 44 | 41.7% | 65.9% |
| 3 | 다디졌엌 | Mythic | 30 | 41.2% | 73.3% |
| 4 | 베베베베 | Mythic | 31 | 40.8% | 71.0% |
| 5 | みみたぶ | Diamond | 29 | 40.7% | 72.4% |