For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Jedna. 08/12 to 08/25, 3 days. 1 earlier day is left out — below 389 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/12 and 08/25.
Direct duels in Heist: how Bo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Jedna. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Chuck
56.8%
8,780 games
Nori
56.1%
25,134 games
Mico
56.1%
8,771 games
Edgar
53.7%
26,400 games
Bull
54.3%
4,328 games
Jessie
53.1%
10,893 games
Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Fatal | Legendary | 30 | 41.9% | 76.7% |
| 2 | Striker_bs | Legendary | 44 | 41.5% | 65.9% |
| 3 | 다디졌엌 | Mythic | 30 | 41.0% | 73.3% |
| 4 | 베베베베 | Mythic | 31 | 40.6% | 71.0% |
| 5 | みみたぶ | Diamond | 29 | 40.6% | 72.4% |