Best map: Ring of Fire with 62.7% from 9,657 games.
Goldchange
08/02 to 08/21, 13 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Steadily picked — the pick rate sits at 1.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −5.6 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.6 points (regression 57.4% to 51.8%). Higher up he gets outplayed.
Where this brawler works (ranked, Gold).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire ![]() |
62.7% | 9657 | 92 | ||
Dueling Beetles ![]() |
61.4% | 7736 | 89 | ||
Open Business ![]() |
60.1% | 8220 | 90 | ||
Undermine ![]() |
59.6% | 4383 | 81 | ||
Rustic Arcade ![]() |
59.1% | 4315 | 80 | ||
Dry Season ![]() |
59.5% | 1909 | 68 | ||
Hard Rock Mine ![]() |
58.3% | 4391 | 81 | ||
Gem Fort ![]() |
58.2% | 4125 | 80 | ||
Double Swoosh ![]() |
56.9% | 4198 | 80 | ||
Out in the Open ![]() |
56.6% | 1450 | 64 | ||
Pinball Dreams ![]() |
56.5% | 1517 | 65 | ||
Bridge Too Far ![]() |
55.9% | 1853 | 68 | ||
Hideout ![]() |
56.1% | 1486 | 64 | ||
Layer Cake ![]() |
55.9% | 1674 | 66 | ||
Shooting Star ![]() |
55.4% | 1476 | 64 | ||
Safe(r) Zone ![]() |
53.9% | 2352 | 71 | ||
Deathcap Trap prev. season |
61.9% | 215 | 36 | ||
Crystal Arcade prev. season |
61.8% | 212 | 35 | ||
Sneaky Fields ![]() |
54.9% | 938 | 58 | ||
Safe Zone ![]() |
53.2% | 2275 | 71 | ||
Flaring Phoenix ![]() |
53.5% | 1485 | 64 | ||
Triple Dribble ![]() |
54.4% | 761 | 54 | ||
Spiraling Out ![]() |
53.5% | 1045 | 59 | ||
New Horizons ![]() |
53.1% | 1146 | 61 | ||
Kaboom Canyon ![]() |
51.8% | 1763 | 67 | ||
Hot Potato ![]() |
51.1% | 1561 | 65 | ||
Center Stage ![]() |
51.0% | 1356 | 63 | ||
Belle's Rock ![]() |
50.7% | 964 | 58 | ||
Pit Stop ![]() |
48.8% | 1274 | 62 | ||
Parallel Plays ![]() |
48.3% | 1295 | 62 |
Direct duels in Gem Grab: how Bo does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.4% against Bolt in Bounty. On average the worst case sits at 27.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
69.0%
1,975 games
8-Bit
61.8%
1,288 games
Ash
63.8%
699 games
Tara
62.6%
860 games
Edgar
58.7%
7,164 games
Doug
64.1%
476 games
Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | St.상자처돌이헌터🇰🇷 | Diamond | 26 | 35.1% | 65.4% |
| 2 | Naruto | Diamond | 21 | 34.2% | 66.7% |
| 3 | ももきゃ | Diamond | 21 | 34.2% | 66.7% |
| 4 | 瘋癲娜吉亞 | Diamond | 32 | 33.9% | 56.3% |
| 5 | かに | Diamond | 20 | 33.6% | 65.0% |