Best map: Ring of Fire with 64.7% from 295 games.
Silverchange
08/04 to 08/21, 5 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −5.9 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.9 points (regression 57.7% to 51.7%). Higher up he gets outplayed.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire ![]() |
64.7% | 295 | 40 | ||
Open Business ![]() |
65.4% | 246 | 38 | ||
Hard Rock Mine ![]() |
67.0% | 176 | 33 | ||
Dueling Beetles ![]() |
62.1% | 248 | 38 | ||
Double Swoosh ![]() |
60.3% | 189 | 34 | ||
Rustic Arcade ![]() |
60.2% | 181 | 33 | ||
Undermine ![]() |
60.5% | 172 | 32 | ||
Gem Fort ![]() |
59.7% | 176 | 33 | ||
Shooting Star ![]() |
66.7% | 81 | 21 | ||
Out in the Open ![]() |
64.2% | 95 | 23 | ||
Safe(r) Zone ![]() |
60.7% | 107 | 25 | ||
Flaring Phoenix ![]() |
62.5% | 88 | 22 | ||
Hot Potato ![]() |
59.6% | 99 | 24 | ||
Safe Zone ![]() |
57.7% | 111 | 26 | ||
Dry Season ![]() |
57.0% | 100 | 24 | ||
Layer Cake ![]() |
57.1% | 98 | 24 | ||
Spiraling Out ![]() |
64.0% | 50 | 14 | ||
New Horizons ![]() |
58.7% | 75 | 20 | ||
Bridge Too Far ![]() |
57.0% | 86 | 22 | ||
Kaboom Canyon ![]() |
55.1% | 98 | 24 | ||
Sneaky Fields ![]() |
61.7% | 47 | 13 | ||
Pit Stop ![]() |
53.1% | 113 | 26 | ||
Pinball Dreams ![]() |
56.9% | 58 | 16 | ||
Crystal Arcade prev. season |
72.2% | 18 | 0 | ||
Center Stage ![]() |
55.2% | 58 | 16 | ||
Hideout ![]() |
53.7% | 67 | 18 | ||
Deathcap Trap prev. season |
62.5% | 24 | 3 | ||
Belle's Rock ![]() |
51.4% | 70 | 19 | ||
Triple Dribble ![]() |
47.8% | 46 | 12 | ||
Parallel Plays ![]() |
46.5% | 101 | 24 |
Direct duels in Gem Grab: how Bo does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 29.0% against Bolt in Bounty. On average the worst case sits at 26.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
70.1%
1,677 games
8-Bit
62.8%
1,069 games
Edgar
59.4%
6,127 games
Ash
64.3%
575 games
Tara
62.7%
697 games
Griff
58.8%
3,677 games
Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | St.상자처돌이헌터🇰🇷 | Diamond | 26 | 35.9% | 65.4% |
| 2 | Naruto | Diamond | 21 | 35.0% | 66.7% |
| 3 | ももきゃ | Diamond | 21 | 35.0% | 66.7% |
| 4 | 瘋癲娜吉亞 | Diamond | 30 | 34.5% | 56.7% |
| 5 | かに | Diamond | 20 | 34.4% | 65.0% |