Only Hot Potato. 08/03 to 08/15, 3 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/15.
Direct duels in Heist: how Bo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
60.0%
2,580 games
Edgar
57.1%
3,956 games
Chuck
57.5%
1,517 games
Mico
57.2%
1,596 games
Bibi
62.2%
288 games
Jessie
54.3%
1,229 games
Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | St.상자처돌이헌터🇰🇷 | Diamond | 26 | 34.8% | 65.4% |
| 2 | Naruto | Diamond | 21 | 33.9% | 66.7% |
| 3 | ももきゃ | Diamond | 21 | 33.9% | 66.7% |
| 4 | 瘋癲娜吉亞 | Diamond | 32 | 33.7% | 56.3% |
| 5 | かに | Diamond | 20 | 33.3% | 65.0% |