My roster

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← Overview

Bo

Controller Epic Ranked · Diamond Safe Zone Heist
49.6%Win rate on Safe Zone
1,801Games here
1.3%Pick rate
67Trust Score
23. of 105Rank on this map
−3.5Skill bonus

History

Only Safe Zone. 08/04 to 08/21, 14 days. 11 earlier days are left out — below 64 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Win rate

08/04 — 51.5% from 169 appearances08/05 — 57.2% from 446 appearances08/06 — 54.5% from 389 appearances08/11 — 50.0% from 84 appearances08/12 — 47.5% from 257 appearances08/13 — 50.7% from 377 appearances08/14 — 48.0% from 423 appearances08/15 — 45.7% from 453 appearances08/16 — 48.8% from 465 appearances08/17 — 49.9% from 525 appearances08/18 — 48.0% from 513 appearances08/19 — 48.8% from 160 appearances08/20 — 47.8% from 625 appearances08/21 — 50.8% from 1,129 appearances
51.5%08/04 50.8%08/21

Pick rate

08/04 — 2.5% from 169 appearances08/05 — 2.2% from 446 appearances08/06 — 2.0% from 389 appearances08/11 — 2.5% from 84 appearances08/12 — 2.7% from 257 appearances08/13 — 2.9% from 377 appearances08/14 — 2.9% from 423 appearances08/15 — 3.0% from 453 appearances08/16 — 2.7% from 465 appearances08/17 — 2.8% from 525 appearances08/18 — 2.9% from 513 appearances08/19 — 3.6% from 160 appearances08/20 — 1.5% from 625 appearances08/21 — 1.8% from 1,129 appearances
2.5%08/04 1.8%08/21

Across the ranks

Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.5 — punishes weak opponents: from Gold to Legendary the win rate drops by 3.5 points (regression 52.5% to 48.9%). Higher up he gets outplayed.

Gold — 52.9% from 2,720 gamesDiamond — 50.0% from 6,182 gamesMythic — 50.3% from 62,243 gamesLegendary — 48.1% from 7,159 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Heist: how Bo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 60.0% 2,757 games Edgar 56.8% 4,262 games Mico 57.4% 1,703 games Chuck 57.4% 1,612 games Bibi 62.0% 308 games Jessie 54.4% 1,328 games

Who plays him best

Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 St.상자처돌이헌터🇰🇷 Diamond 26 34.6% 65.4%
2 たかず Diamond 20 34.0% 70.0%
3 Naruto Diamond 21 33.7% 66.7%
4 ももきゃ Diamond 21 33.7% 66.7%
5 瘋癲娜吉亞 Diamond 32 33.5% 56.3%