Wins late — in Knockout 6.5 points better in long rounds than in short ones (52.7% against 46.2%, split at 109 s). Needs the long round; in a fast game he never arrives.
Only Crystal Arcade. 08/05 to 08/18, 8 days. 14 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/18.
Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −1.1 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Bo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed for Diamond.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Bolt
72.1%
712 games
Tara
61.3%
2,065 games
Clancy
63.7%
402 games
Edgar
57.9%
2,537 games
Griff
57.3%
3,684 games
Jessie
59.0%
951 games
Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | İMP|YUSUF | Legendary | 49 | 52.3% | 77.6% |
| 2 | DeinVadder😈 | Legendary | 101 | 51.1% | 64.4% |
| 3 | eltoooooooob | Legendary | 93 | 50.7% | 64.5% |
| 4 | みかんの木 | Mythic | 24 | 50.6% | 91.7% |
| 5 | king🇹🇷ofkings | Mythic | 70 | 50.4% | 67.1% |