My roster

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← Overview

Bo

Controller Epic Ranked · Gold Crystal Arcade Gem Grab
61.8%Win rate on Crystal Arcade
212Games here
1.9%Pick rate
35Trust Score
4. of 94Rank on this map

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 68.Star rate
Win rate 93.56.3 %
Popularity 93.3.40 %
Breadth 91.50% of maps
Counter safety 68.35.0 %
Star rate 70.28.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −1.2 points across the whole range). He plays the same at the bottom as at the top.

Diamond — 54.8% from 5,777 gamesMythic — 55.5% from 93,156 gamesLegendary — 54.4% from 18,051 games
DiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Bo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bo runs in 1 circle — whoever Bo beats beats someone who in turn beats Bo. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 68.2% 5,509 games Clancy 63.1% 1,163 games Doug 61.6% 1,454 games Ash 60.6% 2,184 games Tara 60.1% 2,743 games Bull 59.4% 3,664 games

Who plays him best

Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 다디졌엌 Mythic 24 39.7% 79.2%
2 いい Mythic 29 38.6% 69.0%
3 St.상자처돌이헌터🇰🇷 Mythic 30 38.3% 66.7%
4 Naruto Diamond 36 37.8% 61.1%
5 JqstQuinten Legendary 53 37.7% 54.7%