For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −1.2 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Bo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
68.2%
3,232 games
Tara
61.4%
1,552 games
Ash
61.3%
1,235 games
Edgar
57.9%
11,793 games
Bull
59.6%
2,081 games
Bibi
59.2%
2,320 games
Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 다디졌엌 | Mythic | 21 | 38.7% | 85.7% |
| 2 | St.상자처돌이헌터🇰🇷 | Diamond | 27 | 36.3% | 66.7% |
| 3 | mana | Mythic | 21 | 35.8% | 71.4% |
| 4 | ももきゃ | Diamond | 24 | 35.6% | 66.7% |
| 5 | みだりさ | Mythic | 39 | 35.6% | 56.4% |