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← Overview

Bo

Controller Epic Ranked · Diamond Flaring Phoenix Knockout
48.8%Win rate on Flaring Phoenix
1,862Games here
0.9%Pick rate
68Trust Score
47. of 105Rank on this map

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 31.
Win rate 34.47.5 %
Popularity 58.0.80 %
Breadth 76.32% of maps
Counter safety 47.34.2 %
Star rate 31.20.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/04 to 08/23, 15 days. 9 earlier days are left out — below 92 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/23.

Win rate

08/04 — 39.6% from 96 appearances08/05 — 55.7% from 316 appearances08/06 — 43.2% from 229 appearances08/12 — 48.1% from 183 appearances08/13 — 46.4% from 267 appearances08/14 — 51.4% from 280 appearances08/15 — 47.0% from 296 appearances08/16 — 53.9% from 380 appearances08/17 — 50.8% from 435 appearances08/18 — 47.3% from 347 appearances08/19 — 51.4% from 109 appearances08/20 — 53.0% from 313 appearances08/21 — 47.6% from 721 appearances08/22 — 46.1% from 536 appearances08/23 — 52.4% from 292 appearances
39.6%08/04 52.4%08/23

Pick rate

08/04 — 1.4% from 96 appearances08/05 — 1.5% from 316 appearances08/06 — 1.2% from 229 appearances08/12 — 2.0% from 183 appearances08/13 — 2.0% from 267 appearances08/14 — 1.8% from 280 appearances08/15 — 1.9% from 296 appearances08/16 — 2.1% from 380 appearances08/17 — 2.2% from 435 appearances08/18 — 1.9% from 347 appearances08/19 — 2.2% from 109 appearances08/20 — 0.7% from 313 appearances08/21 — 1.0% from 721 appearances08/22 — 1.1% from 536 appearances08/23 — 1.1% from 292 appearances
1.4%08/04 1.1%08/23

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −0.1 points across the whole range). He plays the same at the bottom as at the top.

Gold — 50.1% from 2,982 gamesDiamond — 48.9% from 4,937 gamesMythic — 48.8% from 34,068 gamesLegendary — 50.7% from 2,987 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Knockout: how Bo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Pearl 67.2% 271 games Edgar 55.6% 2,964 games Bolt 60.4% 356 games Brock 54.3% 3,285 games Tick 55.7% 934 games Grom 56.4% 374 games

Who plays him best

Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 다디졌엌 Mythic 21 39.7% 85.7%
2 Naruto Diamond 28 38.8% 71.4%
3 St.상자처돌이헌터🇰🇷 Diamond 27 37.4% 66.7%
4 mana Mythic 21 36.9% 71.4%
5 ももきゃ Diamond 24 36.7% 66.7%