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EN

Bo

Controller Epic Ranked · Legendary Flaring Phoenix Knockout
50.7%Win rate on Flaring Phoenix
3,027Games here
1.4%Pick rate
75Trust Score
24. of 105Rank on this map

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 39.
Win rate 45.48.7 %
Popularity 89.2.09 %
Breadth 65.13% of maps
Counter safety 43.34.1 %
Star rate 39.20.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/04 to 08/18, 15 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 49.0% from 96 appearances08/05 — 49.2% from 331 appearances08/06 — 68.7% from 150 appearances08/07 — 55.7% from 61 appearances08/08 — 52.0% from 75 appearances08/09 — 52.0% from 75 appearances08/10 — 49.6% from 284 appearances08/11 — 49.3% from 481 appearances08/12 — 51.7% from 414 appearances08/13 — 48.6% from 251 appearances08/14 — 46.4% from 166 appearances08/15 — 50.0% from 160 appearances08/16 — 52.3% from 132 appearances08/17 — 44.3% from 106 appearances08/18 — 49.5% from 105 appearances
49.0%08/04 49.5%08/18

Pick rate

08/04 — 0.3% from 96 appearances08/05 — 0.5% from 331 appearances08/06 — 0.4% from 150 appearances08/07 — 0.4% from 61 appearances08/08 — 0.4% from 75 appearances08/09 — 0.3% from 75 appearances08/10 — 0.5% from 284 appearances08/11 — 0.4% from 481 appearances08/12 — 0.5% from 414 appearances08/13 — 0.6% from 251 appearances08/14 — 0.5% from 166 appearances08/15 — 0.6% from 160 appearances08/16 — 0.5% from 132 appearances08/17 — 0.5% from 106 appearances08/18 — 0.5% from 105 appearances
0.3%08/04 0.5%08/18

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Legendary the win rate stays practically the same (regression −2.2 points across the whole range). He plays the same at the bottom as at the top.

Silver — 62.7% from 418 gamesGold — 49.5% from 5,865 gamesDiamond — 48.9% from 6,176 gamesMythic — 48.7% from 34,429 gamesLegendary — 50.7% from 3,027 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Knockout: how Bo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bo runs in 2 circles — whoever Bo beats beats someone who in turn beats Bo. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Pearl 64.9% 501 games Edgar 55.2% 6,027 games Bolt 59.1% 626 games Brock 54.2% 6,247 games Grom 56.4% 769 games Mr. P 61.6% 229 games

Who plays him best soon

Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 다디졌엌 Mythic 24 39.0% 79.2%
2 いい Mythic 29 38.0% 69.0%
3 베베베베 Mythic 25 37.7% 72.0%
4 칭호 컬렉터! Diamond 37 37.7% 62.2%
5 JqstQuinten Legendary 62 37.4% 53.2%