Wins late — in Brawl Ball 3.3 points better in long rounds than in short ones (51.0% against 47.7%, split at 112 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −0.7 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Brawl Ball: how Bo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Jacky
57.1%
2,244 games
Bibi
55.1%
14,237 games
Doug
55.1%
3,763 games
Ash
55.4%
1,809 games
Frank
53.2%
7,507 games
Damian
53.3%
5,525 games
Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | İMP|YUSUF | Legendary | 46 | 52.9% | 80.4% |
| 2 | eltoooooooob | Legendary | 90 | 51.1% | 65.6% |
| 3 | DeinVadder😈 | Legendary | 101 | 51.1% | 64.4% |
| 4 | みかんの木 | Mythic | 24 | 50.6% | 91.7% |
| 5 | king🇹🇷ofkings | Mythic | 70 | 50.4% | 67.1% |