Only Undermine. 08/04 to 08/21, 14 days. 9 earlier days are left out — below 79 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −4.4 — punishes weak opponents: from Gold to Legendary the win rate drops by 4.4 points (regression 58.3% to 53.9%). Higher up he gets outplayed.
Direct duels in Gem Grab: how Bo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed for Diamond.
Kaze
60.1%
750 duels
Willow
63.1%
268 duels
Trunk
57.7%
673 duels
Byron
60.4%
280 duels
Emz
55.6%
772 duels
Meeple
60.2%
249 duels
Bo counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
Boltcounter
34.3%
460 duels
Janet
42.0%
81 duels
Lou
43.1%
65 duels
Clancy
44.1%
145 duels
Moe
45.1%
71 duels
Carl
45.3%
172 duels
These counter Bo anyway — even where Bo wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Bolt
65.1%
347 games
Starr Nova
59.3%
572 games
Ash
62.4%
237 games
8-Bit
60.0%
290 games
Surge
56.6%
618 games
Griff
55.0%
907 games
Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 瘋癲娜吉亞 | Diamond | 28 | 39.5% | 57.1% |
| 2 | あいうえお | Diamond | 23 | 37.9% | 52.2% |
| 3 | Phillips joji | Diamond | 23 | 36.9% | 47.8% |
| 4 | ニキヤ | Diamond | 24 | 36.6% | 45.8% |
| 5 | 芋頭配火鍋 | Diamond | 25 | 36.2% | 44.0% |