My roster

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EN

Bo

Controller Epic Ranked · Mythic Knockout
42.8%Win rate in Knockout
1,501Games
65Trust Score
99. of 105Rank in Knockout
−5.6Skill bonus

Best map: Deathcap Trap with 56.1% from 100,821 games.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win rate 8.PopularityBreadthCounter safetyStar rate
Win rate 8.42.8 %
Popularity 30.0.24 %
Breadth 40.7% of maps
Counter safety 42.34.1 %
Star rate 39.20.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 42th means “better than 42% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 19 days. 9 earlier days are left out — below 269 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.

Win rate

08/04 — 47.4% from 975 appearances08/05 — 48.7% from 4,128 appearances08/06 — 49.5% from 2,776 appearances08/07 — 48.1% from 659 appearances08/08 — 50.3% from 593 appearances08/09 — 50.9% from 672 appearances08/10 — 47.6% from 2,125 appearances08/11 — 48.7% from 7,590 appearances08/12 — 48.9% from 12,256 appearances08/13 — 48.9% from 13,158 appearances08/14 — 47.9% from 13,462 appearances08/15 — 48.9% from 12,730 appearances08/16 — 48.6% from 13,016 appearances08/17 — 49.1% from 13,728 appearances08/18 — 48.9% from 11,768 appearances08/19 — 49.8% from 3,244 appearances08/23 — 43.6% from 273 appearances08/24 — 43.1% from 478 appearances08/25 — 39.3% from 321 appearances
47.4%08/04 39.3%08/25

Pick rate

08/04 — 0.9% from 975 appearances08/05 — 1.1% from 4,128 appearances08/06 — 1.0% from 2,776 appearances08/07 — 1.0% from 659 appearances08/08 — 1.0% from 593 appearances08/09 — 1.0% from 672 appearances08/10 — 1.2% from 2,125 appearances08/11 — 1.2% from 7,590 appearances08/12 — 1.2% from 12,256 appearances08/13 — 1.3% from 13,158 appearances08/14 — 1.4% from 13,462 appearances08/15 — 1.4% from 12,730 appearances08/16 — 1.4% from 13,016 appearances08/17 — 1.5% from 13,728 appearances08/18 — 1.5% from 11,768 appearances08/19 — 1.5% from 3,244 appearances08/23 — 0.3% from 273 appearances08/24 — 0.4% from 478 appearances08/25 — 0.4% from 321 appearances
0.9%08/04 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.6 — punishes weak opponents: from Bronze to Legendary the win rate drops by 5.6 points (regression 53.0% to 47.4%). Higher up he gets outplayed.

Bronze — 70.0% from 593 gamesSilver — 60.4% from 1,531 gamesGold — 49.7% from 20,615 gamesDiamond — 48.3% from 21,805 gamesMythic — 48.7% from 114,560 gamesLegendary — 48.7% from 8,859 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
New Horizons Knockoutprev. season 48.0%
25248 100
Belle's Rock Knockoutprev. season 46.2%
19013 100
Flaring Phoenix Knockout 44.9%
537 49
Out in the Open Knockout 43.8%
486 48

Against whom

Direct duels in Knockout: how Bo does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 32.3% against Bolt in Bounty. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bo runs in 2 circles — whoever Bo beats beats someone who in turn beats Bo. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Pearl 65.0% 500 games Edgar 55.2% 5,967 games Bolt 59.1% 623 games Brock 54.1% 6,194 games Grom 56.3% 758 games Mr. P 61.5% 226 games

Who plays him best soon

Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 다디졌엌 Mythic 24 39.0% 79.2%
2 いい Mythic 29 38.0% 69.0%
3 베베베베 Mythic 25 37.7% 72.0%
4 칭호 컬렉터! Diamond 37 37.7% 62.2%
5 JqstQuinten Legendary 62 37.4% 53.2%