My roster

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← Overview

Bolt

Epic Ranked · Diamond Layer Cake Bounty
67.0%Win rate on Layer Cake
2,253Games here
0.9%Pick rate
71Trust Score
1. of 105Rank on this map
−8.6Skill bonus

Wins late — in Heist 8.4 points better in long rounds than in short ones (58.7% against 50.3%, split at 86 s). Needs the long round; in a fast game he never arrives.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.

Win ratePopularity 78.BreadthCounter safetyStar rate
Win rate 99.65.1 %
Popularity 78.1.62 %
Breadth 99.79% of maps
Counter safety 99.50.0 %
Star rate 97.35.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Layer Cake. 08/05 to 08/24, 8 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Win rate

08/05 — 60.7% from 61 appearances08/06 — 60.7% from 61 appearances08/18 — 62.3% from 61 appearances08/20 — 68.2% from 510 appearances08/21 — 66.1% from 714 appearances08/22 — 68.4% from 411 appearances08/23 — 65.2% from 293 appearances08/24 — 66.5% from 319 appearances
60.7%08/05 66.5%08/24

Pick rate

08/05 — 0.3% from 61 appearances08/06 — 0.3% from 61 appearances08/18 — 0.3% from 61 appearances08/20 — 1.2% from 510 appearances08/21 — 1.0% from 714 appearances08/22 — 0.8% from 411 appearances08/23 — 0.8% from 293 appearances08/24 — 0.8% from 319 appearances
0.3%08/05 0.8%08/24

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −8.6 — punishes weak opponents: from Gold to Legendary the win rate drops by 8.6 points (regression 66.6% to 58.0%). Higher up he gets outplayed.

Gold — 66.7% from 2,321 gamesDiamond — 65.6% from 2,779 gamesMythic — 59.8% from 11,517 gamesLegendary — 59.0% from 5,712 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bolt runs in 4 circles — whoever Bolt beats beats someone who in turn beats Bolt. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Brock 69.7% 6,651 games Tick 70.4% 2,235 games Piper 67.6% 5,143 games Edgar 67.2% 5,521 games Mortis 66.9% 2,403 games Kit 65.4% 4,829 games

Who plays him best

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 67 52.7% 85.1%
2 Pr0gamerX 龙 Legendary 69 45.3% 68.1%
3 big boy2 Legendary 46 44.8% 76.1%
4 DR0CH¥N_51 Masters 55 44.5% 70.9%
5 YT|StrayBolt³ Legendary 57 43.8% 68.4%