For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/10 to 08/24, 5 days. 1 earlier day is left out — below 130 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/10 and 08/24.
Direct duels in Bounty: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bolt runs in 15 circles — whoever Bolt beats beats someone who in turn beats Bolt. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
69.4%
14,384 games
Tick
69.7%
4,957 games
Piper
67.7%
11,497 games
Grom
70.6%
1,590 games
8-Bit
67.4%
3,448 games
Pearl
68.8%
1,605 games
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ファミマ | Masters | 150 | 57.7% | 76.0% |
| 2 | Zhantai | Masters | 185 | 55.6% | 70.3% |
| 3 | YT|StrayBolt³ | Legendary | 155 | 55.0% | 71.6% |
| 4 | Don't Ban Bolt | Legendary | 150 | 55.0% | 72.0% |
| 5 | SNOWMAN | Masters | 115 | 54.2% | 74.8% |