Only Crystal Clearing. 08/06 to 08/20, 6 days. 4 earlier days are left out — below 71 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Bounty: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Crystal Clearing. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
70.2%
2,680 games
Edgar
69.3%
2,300 games
Tick
71.3%
819 games
Piper
67.7%
2,009 games
Kit
66.9%
2,097 games
Mandy
71.1%
664 games
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Itame | Diamond | 34 | 39.2% | 73.5% |
| 2 | ZETA|ПИZDOLIZ | Mythic | 28 | 36.2% | 67.9% |
| 3 | LZ|↯ Ζεύς ↯🜸 | Legendary | 31 | 36.0% | 64.5% |
| 4 | 알비노 피카츄 | Diamond | 24 | 35.9% | 70.8% |
| 5 | YT|StrayBolt³ | Legendary | 25 | 35.5% | 68.0% |