Wins late — in Heist 7.5 points better in long rounds than in short ones (55.4% against 47.9%, split at 85 s). Needs the long round; in a fast game he never arrives.
For Bounty, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Layer Cake. 08/04 to 08/19, 16 days. 9 earlier days are left out — below 70 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −9.0 — punishes weak opponents: from Gold to Legendary the win rate drops by 9.0 points (regression 66.8% to 57.8%). Higher up he gets outplayed.
Direct duels in Bounty: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bolt runs in 1 circle — whoever Bolt beats beats someone who in turn beats Bolt. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Brock
69.3%
5,054 games
Tick
70.9%
1,574 games
Edgar
67.8%
4,189 games
Piper
67.6%
3,871 games
Mortis
67.4%
1,875 games
Kit
66.1%
3,832 games
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ファミマ | Legendary | 58 | 50.2% | 84.5% |
| 2 | 𐌳ᱦ𐌽ꤕႽተ | Legendary | 47 | 44.0% | 74.5% |
| 3 | Pr0gamerX 龙 | Legendary | 43 | 42.4% | 72.1% |
| 4 | Itame | Mythic | 43 | 41.6% | 69.8% |
| 5 | YT|StrayBolt³ | Legendary | 41 | 41.5% | 70.7% |