Wins late — in Bounty 9.7 points better in long rounds than in short ones (62.4% against 72.1%, split at 94 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −6.2 — punishes weak opponents: from Gold to Legendary the win rate drops by 6.2 points (regression 63.5% to 57.3%). Higher up he gets outplayed.
Direct duels in Heist: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
65.2%
1,588 games
Edgar
60.0%
2,144 games
8-Bit
60.7%
1,215 games
Bull
61.4%
448 games
Jessie
59.1%
660 games
Colt
56.2%
2,001 games
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Itame | Diamond | 34 | 38.9% | 73.5% |
| 2 | ZETA|ПИZDOLIZ | Legendary | 33 | 36.7% | 66.7% |
| 3 | LZ|↯ Ζεύς ↯🜸 | Legendary | 36 | 36.5% | 63.9% |
| 4 | YT|StrayBolt³ | Legendary | 27 | 36.3% | 70.4% |
| 5 | masa | Mythic | 20 | 36.1% | 80.0% |