My roster

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← Overview

Bolt

Epic Ranked · Diamond Center Stage Brawl Ball
57.2%Win rate on Center Stage
1,328Games here
0.7%Pick rate
63Trust Score
3. of 105Rank on this map

Wins late — in Heist 7.5 points better in long rounds than in short ones (55.4% against 47.9%, split at 85 s). Needs the long round; in a fast game he never arrives.

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safetyStar rate 53.
Win rate 78.51.8 %
Popularity 59.0.67 %
Breadth 99.75% of maps
Counter safety 60.38.3 %
Star rate 53.23.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Center Stage. 08/05 to 08/23, 11 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/23.

Win rate

08/05 — 53.4% from 88 appearances08/06 — 48.1% from 158 appearances08/14 — 46.4% from 69 appearances08/15 — 55.2% from 87 appearances08/16 — 37.3% from 83 appearances08/17 — 43.5% from 85 appearances08/18 — 52.4% from 82 appearances08/20 — 58.5% from 325 appearances08/21 — 57.6% from 535 appearances08/22 — 58.4% from 377 appearances08/23 — 46.2% from 91 appearances
53.4%08/05 46.2%08/23

Pick rate

08/05 — 0.4% from 88 appearances08/06 — 0.8% from 158 appearances08/14 — 0.5% from 69 appearances08/15 — 0.5% from 87 appearances08/16 — 0.5% from 83 appearances08/17 — 0.4% from 85 appearances08/18 — 0.4% from 82 appearances08/20 — 0.8% from 325 appearances08/21 — 0.7% from 535 appearances08/22 — 0.8% from 377 appearances08/23 — 0.7% from 91 appearances
0.4%08/05 0.7%08/23

Across the ranks

Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −1.0 points across the whole range). He plays the same at the bottom as at the top.

Gold — 56.4% from 2,024 gamesDiamond — 54.2% from 2,199 gamesMythic — 55.3% from 7,501 gamesLegendary — 54.8% from 2,601 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Brawl Ball: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Griff 59.2% 2,293 games Rico 59.1% 1,464 games Bibi 58.1% 1,492 games Doug 62.0% 334 games Dynamike 59.6% 480 games Ash 62.2% 291 games

Who plays him best

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 41 46.5% 87.8%
2 Olivia‘s pet🐶 Masters 21 39.9% 90.5%
3 Itame Mythic 40 39.6% 67.5%
4 YT|StrayBolt³ Legendary 36 39.4% 69.4%
5 Pr0gamerX 龙 Legendary 36 39.4% 69.4%