My roster

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Bolt

Epic Ranked · Diamond Dry Season Bounty
64.7%Win rate on Dry Season
2,461Games here
1.4%Pick rate
72Trust Score
1. of 105Rank on this map
−6.2Skill bonus

Wins late — in Heist 7.8 points better in long rounds than in short ones (57.2% against 49.3%, split at 83 s). Needs the long round; in a fast game he never arrives.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularity 79.BreadthCounter safetyStar rate
Win rate 99.64.9 %
Popularity 79.1.68 %
Breadth 99.75% of maps
Counter safety 99.50.0 %
Star rate 96.38.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Dry Season. 08/05 to 08/22, 11 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/22.

Win rate

08/05 — 64.5% from 93 appearances08/06 — 66.1% from 109 appearances08/13 — 62.7% from 83 appearances08/14 — 58.2% from 91 appearances08/15 — 61.8% from 89 appearances08/16 — 56.5% from 85 appearances08/17 — 55.4% from 92 appearances08/18 — 67.4% from 92 appearances08/20 — 63.2% from 798 appearances08/21 — 65.0% from 1,062 appearances08/22 — 66.4% from 601 appearances
64.5%08/05 66.4%08/22

Pick rate

08/05 — 0.5% from 93 appearances08/06 — 0.6% from 109 appearances08/13 — 0.6% from 83 appearances08/14 — 0.6% from 91 appearances08/15 — 0.6% from 89 appearances08/16 — 0.5% from 85 appearances08/17 — 0.5% from 92 appearances08/18 — 0.5% from 92 appearances08/20 — 1.9% from 798 appearances08/21 — 1.5% from 1,062 appearances08/22 — 1.4% from 601 appearances
0.5%08/05 1.4%08/22

Across the ranks

Win rate per rank tier on Dry Season — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −6.2 — punishes weak opponents: from Gold to Legendary the win rate drops by 6.2 points (regression 65.2% to 59.0%). Higher up he gets outplayed.

Gold — 66.2% from 2,756 gamesDiamond — 63.8% from 3,306 gamesMythic — 60.3% from 18,753 gamesLegendary — 60.1% from 7,260 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bolt runs in 1 circle — whoever Bolt beats beats someone who in turn beats Bolt. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Brock 69.6% 4,172 games Tick 71.0% 1,295 games Edgar 68.6% 3,499 games Piper 67.8% 3,188 games Mortis 67.6% 1,563 games Kit 66.0% 3,240 games

Who plays him best

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 31 43.3% 90.3%
2 Itame Mythic 39 39.4% 69.2%
3 好耶!是SIGMA BOLT Legendary 29 38.8% 75.9%
4 Pr0gamerX 龙 Legendary 30 38.5% 73.3%
5 me tue pas 😞 Legendary 42 38.4% 64.3%