My roster

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Bolt

Epic Ranked · Diamond Flaring Phoenix Knockout
58.6%Win rate on Flaring Phoenix
2,049Games here
1.0%Pick rate
69Trust Score
5. of 105Rank on this map
−6.7Skill bonus

Wins late — in Heist 7.5 points better in long rounds than in short ones (55.4% against 47.9%, split at 85 s). Needs the long round; in a fast game he never arrives.

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.

Win ratePopularity 70.BreadthCounter safetyStar rate
Win rate 97.59.7 %
Popularity 70.1.22 %
Breadth 99.75% of maps
Counter safety 89.40.1 %
Star rate 90.31.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/05 to 08/23, 7 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/23.

Win rate

08/05 — 58.3% from 60 appearances08/16 — 51.6% from 62 appearances08/17 — 50.8% from 63 appearances08/20 — 57.0% from 570 appearances08/21 — 59.1% from 820 appearances08/22 — 62.3% from 443 appearances08/23 — 52.8% from 216 appearances
58.3%08/05 52.8%08/23

Pick rate

08/05 — 0.3% from 60 appearances08/16 — 0.3% from 62 appearances08/17 — 0.3% from 63 appearances08/20 — 1.3% from 570 appearances08/21 — 1.1% from 820 appearances08/22 — 0.9% from 443 appearances08/23 — 0.9% from 216 appearances
0.3%08/05 0.9%08/23

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −6.7 — punishes weak opponents: from Gold to Legendary the win rate drops by 6.7 points (regression 59.7% to 53.0%). Higher up he gets outplayed.

Gold — 62.6% from 1,902 gamesDiamond — 58.0% from 2,574 gamesMythic — 53.9% from 14,019 gamesLegendary — 55.2% from 5,816 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Knockout: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Brock 65.8% 3,682 games Edgar 66.4% 2,440 games Pearl 70.1% 412 games Kit 62.0% 3,065 games Gray 64.4% 834 games Nori 61.7% 1,394 games

Who plays him best

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 45 48.6% 88.9%
2 𐌳ᱦ𐌽ꤕႽተ Legendary 45 43.1% 73.3%
3 YT|StrayBolt³ Legendary 38 40.9% 71.1%
4 Pr0gamerX 龙 Legendary 38 40.9% 71.1%
5 Olivia‘s pet🐶 Masters 21 40.6% 90.5%