My roster

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EN

Bolt

Epic Ranked · Gold Hot Potato Heist
52.9%Win rate on Hot Potato
2,395Games here
0.5%Pick rate
72Trust Score
16. of 105Rank on this map
−4.0Skill bonus

Wins late — in Heist 7.9 points better in long rounds than in short ones (57.6% against 49.7%, split at 87 s). Needs the long round; in a fast game he never arrives.

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 70.BreadthCounter safetyStar rate
Win rate 88.54.3 %
Popularity 70.0.63 %
Breadth 98.80% of maps
Counter safety 80.40.5 %
Star rate 80.24.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Hot Potato. 08/20 to 08/25, 6 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Win rate

08/20 — 58.9% from 535 appearances08/21 — 52.9% from 433 appearances08/22 — 50.9% from 328 appearances08/23 — 51.9% from 285 appearances08/24 — 50.6% from 462 appearances08/25 — 49.1% from 352 appearances
58.9%08/20 49.1%08/25

Pick rate

08/20 — 0.6% from 535 appearances08/21 — 0.5% from 433 appearances08/22 — 0.6% from 328 appearances08/23 — 0.5% from 285 appearances08/24 — 0.5% from 462 appearances08/25 — 0.5% from 352 appearances
0.6%08/20 0.5%08/25

Across the ranks

Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.0 — punishes weak opponents: from Gold to Legendary the win rate drops by 4.0 points (regression 53.6% to 49.6%). Higher up he gets outplayed.

Gold — 53.3% from 2,427 gamesDiamond — 51.5% from 2,896 gamesMythic — 51.4% from 14,318 gamesLegendary — 48.7% from 4,435 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Heist: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 62.6% 5,303 games 8-Bit 59.0% 3,703 games Edgar 57.5% 6,164 games Bull 59.6% 1,296 games Melodie 59.9% 1,014 games Jessie 57.2% 2,266 games

Who plays him best soon

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 67 52.0% 85.1%
2 big boy2 Legendary 55 46.7% 78.2%
3 Pr0gamerX 龙 Legendary 92 46.2% 66.3%
4 SNOWMAN Masters 38 45.5% 86.8%
5 YT|StrayBolt³ Legendary 70 44.9% 68.6%