My roster

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EN

Bolt

Epic Ranked · Bronze Layer Cake Bounty
66.4%Win rate on Layer Cake
2,878Games here
0.6%Pick rate
74Trust Score
1. of 105Rank on this map
−8.1Skill bonus

Wins late — in Heist 7.9 points better in long rounds than in short ones (57.6% against 49.7%, split at 87 s). Needs the long round; in a fast game he never arrives.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularity 26.BreadthCounter safetyStar rate
Win rate 83.62.3 %
Popularity 26.0.10 %
Breadth 98.89% of maps
Counter safety 99.50.0 %
Star rate 97.36.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −8.1 — punishes weak opponents: from Gold to Legendary the win rate drops by 8.1 points (regression 66.1% to 58.1%). Higher up he gets outplayed.

Gold — 66.1% from 2,769 gamesDiamond — 65.2% from 3,027 gamesMythic — 59.8% from 11,687 gamesLegendary — 59.0% from 5,801 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bolt runs in 2 circles — whoever Bolt beats beats someone who in turn beats Bolt. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Brock 69.6% 7,790 games Tick 70.1% 2,670 games Piper 67.8% 6,014 games Edgar 66.8% 6,520 games Grom 70.3% 854 games Mortis 66.6% 2,788 games

Who plays him best soon

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 67 51.9% 85.1%
2 big boy2 Legendary 55 46.6% 78.2%
3 Pr0gamerX 龙 Legendary 79 45.9% 68.4%
4 SNOWMAN Masters 36 44.6% 86.1%
5 YT|StrayBolt³ Legendary 66 43.5% 66.7%