Wins late — in Bounty 9.7 points better in long rounds than in short ones (62.4% against 72.1%, split at 94 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Diamond.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Diamond.
Nori
65.4%
335 games
Colt
54.2%
469 games
Carl
63.7%
102 games
8-Bit
56.0%
275 games
Edgar
55.2%
326 games
Penny
58.4%
125 games
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound. To the full list