Wins late — in Heist 9.2 points better in long rounds than in short ones (61.4% against 52.2%, split at 99 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Gold.
Brockcounter
62.2%
304 duels
Rico
64.7%
136 duels
Griffcounter
60.1%
203 duels
Coltcounter
56.4%
342 duels
Surge
70.0%
70 duels
Crow
63.6%
107 duels
Bolt counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Gold.
Edgar
64.8%
327 games
Nori
67.6%
204 games
Colt
59.1%
242 games
Bull
72.3%
65 games
Jessie
63.7%
102 games
Mico
60.7%
135 games
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound. To the full list