Wins late — in Heist 4.9 points better in long rounds than in short ones (55.8% against 50.9%, split at 87 s). Needs the long round; in a fast game he never arrives.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Triple Dribble. 08/04 to 08/13, 7 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −2.8 — punishes weak opponents: from Gold to Legendary the win rate drops by 2.8 points (regression 46.5% to 43.6%). Higher up he gets outplayed.
Direct duels in Brawl Ball: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Griff
59.0%
4,460 games
Rico
57.8%
2,765 games
Bibi
57.0%
2,985 games
Gale
61.6%
492 games
Doug
59.4%
614 games
Emz
55.7%
3,100 games
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ファミマ | Legendary | 93 | 55.0% | 82.8% |
| 2 | big boy2 | Legendary | 60 | 46.8% | 76.7% |
| 3 | SNOWMAN | Masters | 46 | 46.1% | 82.6% |
| 4 | Pr0gamerX 龙 | Legendary | 115 | 45.8% | 62.6% |
| 5 | LZ|↯ Ζεύς ↯🜸 | Legendary | 94 | 45.5% | 64.9% |