My roster

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EN

Bolt

Epic All games Bounty
66.8%Win rate in Bounty
88,062Games
100Trust Score
1. of 106Rank in Bounty

Best map: Backyard Bowl with 70.9% from 14,124 games.

Trophy Roadchange

Profile

Win ratePopularity 83.BreadthCounter safetyStar rate
Win rate 99.66.8 %
Popularity 83.1.43 %
Breadth 97.76% of maps
Counter safety 99.50.0 %
Star rate 97.35.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 21 days. 8 earlier days are left out — below 342 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/04 — 66.4% from 714 appearances08/05 — 67.2% from 5,816 appearances08/06 — 67.0% from 5,828 appearances08/07 — 63.2% from 481 appearances08/08 — 64.8% from 645 appearances08/09 — 62.8% from 347 appearances08/10 — 65.4% from 347 appearances08/11 — 68.2% from 3,891 appearances08/12 — 68.4% from 7,192 appearances08/13 — 66.2% from 9,772 appearances08/14 — 65.3% from 7,548 appearances08/15 — 63.1% from 5,050 appearances08/16 — 63.4% from 6,198 appearances08/17 — 67.9% from 6,624 appearances08/18 — 67.8% from 8,345 appearances08/19 — 66.9% from 6,269 appearances08/20 — 66.9% from 7,152 appearances08/22 — 72.1% from 1,188 appearances08/24 — 73.1% from 2,142 appearances08/25 — 68.3% from 856 appearances08/26 — 69.9% from 617 appearances
66.4%08/04 69.9%08/26

Pick rate

08/04 — 6.0% from 714 appearances08/05 — 4.8% from 5,816 appearances08/06 — 2.5% from 5,828 appearances08/07 — 0.9% from 481 appearances08/08 — 0.8% from 645 appearances08/09 — 0.8% from 347 appearances08/10 — 2.0% from 347 appearances08/11 — 3.3% from 3,891 appearances08/12 — 3.6% from 7,192 appearances08/13 — 1.0% from 9,772 appearances08/14 — 1.1% from 7,548 appearances08/15 — 0.8% from 5,050 appearances08/16 — 0.8% from 6,198 appearances08/17 — 1.0% from 6,624 appearances08/18 — 1.2% from 8,345 appearances08/19 — 1.5% from 6,269 appearances08/20 — 2.0% from 7,152 appearances08/22 — 2.8% from 1,188 appearances08/24 — 2.5% from 2,142 appearances08/25 — 3.4% from 856 appearances08/26 — 3.1% from 617 appearances
6.0%08/04 3.1%08/26

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 167 maps.

MapWin rateGamesTrust
Hideout Bounty 68.4%
12577 96
Shooting Star Bounty 67.0%
34861 100
Dry Season Bounty 67.8%
8577 91
Choral Chambers Bounty 68.4%
4296 80
Layer Cake Bounty 67.8%
6800 87
Wall Hugging Bounty 67.7%
6690 87
Watermelons Bounty 69.1%
2083 70
Supercut Bounty 64.5%
4443 81
Tasty Berry Bounty 63.1%
3576 78
Crystal Clearing Bounty 57.7%
4033 79
Deathcap Trap Bounty 51.6%
124 27

Against whom

Direct duels in Bounty: how Bolt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 38.7% against Maisie in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bolt runs in 2 circles — whoever Bolt beats beats someone who in turn beats Bolt. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 69.7% 8,371 games Tick 70.1% 2,881 games Piper 67.7% 6,502 games Edgar 66.7% 7,024 games Grom 71.1% 925 games Mortis 66.4% 2,999 games

Who plays him best soon

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 95 55.5% 83.2%
2 big boy2 Legendary 60 46.7% 76.7%
3 Pr0gamerX 龙 Legendary 117 46.3% 63.2%
4 SNOWMAN Masters 46 46.1% 82.6%
5 LZ|↯ Ζεύς ↯🜸 Legendary 94 45.5% 64.9%