Best map: Undermine with 71.4% from 28 games.
Wins late — in Heist 7.9 points better in long rounds than in short ones (57.6% against 49.7%, split at 87 s). Needs the long round; in a fast game he never arrives.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −4.7 — punishes weak opponents: from Silver to Legendary the win rate drops by 4.7 points (regression 53.5% to 48.8%). Higher up he gets outplayed.
Brawl Ball▾
Where this brawler works (ranked, Bronze). Filtered to Brawl Ball: 5 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Triple Dribble ![]() |
62.5% | 32 | 7 | ||
Center Stage ![]() |
57.1% | 42 | 11 | ||
Pinball Dreams ![]() |
64.7% | 17 | 0 | ||
Spiraling Out ![]() |
55.6% | 18 | 0 | ||
Sneaky Fields ![]() |
45.8% | 24 | 3 |
Direct duels in Brawl Ball: how Bolt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 38.5% against Maisie in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Griff
58.9%
4,158 games
Rico
58.3%
2,592 games
Gale
62.1%
451 games
Bibi
56.8%
2,760 games
Doug
59.7%
580 games
Emz
55.6%
2,863 games
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ファミマ | Legendary | 67 | 52.0% | 85.1% |
| 2 | big boy2 | Legendary | 55 | 46.7% | 78.2% |
| 3 | Pr0gamerX 龙 | Legendary | 92 | 46.2% | 66.3% |
| 4 | SNOWMAN | Masters | 38 | 45.5% | 86.8% |
| 5 | YT|StrayBolt³ | Legendary | 70 | 44.9% | 68.6% |