Best map: Hideout with 66.2% from 5,815 games.
Wins late — in Bounty 8.2 points better in long rounds than in short ones (59.8% against 68.0%, split at 97 s). Needs the long round; in a fast game he never arrives.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 17 days. 13 earlier days are left out — below 203 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −9.7 — punishes weak opponents: from Silver to Masters the win rate drops by 9.7 points (regression 67.8% to 58.1%). Higher up he gets outplayed.
Gem Grab▾
Where this brawler works (ranked, Diamond). Filtered to Gem Grab: 7 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade ![]() |
65.5% | 6787 | 87 | ||
Double Swoosh ![]() |
63.9% | 6234 | 86 | ||
Gem Fort ![]() |
63.6% | 5382 | 84 | ||
Undermine ![]() |
61.5% | 4824 | 82 | ||
Hard Rock Mine ![]() |
61.4% | 3865 | 79 | ||
Crystal Arcade prev. season |
62.2% | 1586 | 65 | ||
Deathcap Trap prev. season |
58.8% | 1396 | 64 |
Direct duels in Gem Grab: how Bolt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 39.2% against Maisie in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bolt runs in 1 circle — whoever Bolt beats beats someone who in turn beats Bolt. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Clancy
74.0%
820 games
Bo
68.5%
6,672 games
Griff
68.2%
9,135 games
Bibi
69.3%
2,402 games
Tara
70.0%
1,764 games
Surge
66.9%
5,429 games
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ファミマ | Legendary | 76 | 52.7% | 82.9% |
| 2 | big boy2 | Legendary | 60 | 47.0% | 76.7% |
| 3 | SNOWMAN | Masters | 46 | 46.4% | 82.6% |
| 4 | Pr0gamerX 龙 | Legendary | 107 | 45.5% | 62.6% |
| 5 | YT|StrayBolt³ | Legendary | 70 | 45.0% | 68.6% |