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EN

Bolt

Epic Ranked · Legendary Gem Grab
60.3%Win rate in Gem Grab
2,558Games
73Trust Score
1. of 105Rank in Gem Grab
−9.6Skill bonus

Best map: Crystal Arcade with 59.8% from 8,961 games.

Wins late — in Heist 7.9 points better in long rounds than in short ones (57.6% against 49.7%, split at 87 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularity 50.BreadthCounter safetyStar rate
Win rate 99.60.3 %
Popularity 50.0.60 %
Breadth 98.57% of maps
Counter safety 99.49.6 %
Star rate 92.34.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 20 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/03 — 62.0% from 768 appearances08/04 — 58.5% from 3,155 appearances08/05 — 60.4% from 6,532 appearances08/06 — 57.0% from 3,327 appearances08/07 — 59.8% from 1,590 appearances08/08 — 57.3% from 1,675 appearances08/09 — 60.1% from 2,012 appearances08/10 — 60.0% from 5,536 appearances08/11 — 59.6% from 10,076 appearances08/12 — 62.7% from 6,767 appearances08/13 — 61.2% from 4,187 appearances08/14 — 60.1% from 3,074 appearances08/15 — 61.2% from 2,370 appearances08/16 — 59.2% from 2,511 appearances08/17 — 60.8% from 1,997 appearances08/18 — 62.7% from 2,112 appearances08/19 — 60.8% from 668 appearances08/23 — 64.1% from 529 appearances08/24 — 61.6% from 670 appearances08/25 — 59.4% from 753 appearances
62.0%08/03 59.4%08/25

Pick rate

08/03 — 1.9% from 768 appearances08/04 — 1.6% from 3,155 appearances08/05 — 1.5% from 6,532 appearances08/06 — 1.4% from 3,327 appearances08/07 — 1.5% from 1,590 appearances08/08 — 1.4% from 1,675 appearances08/09 — 1.4% from 2,012 appearances08/10 — 1.4% from 5,536 appearances08/11 — 1.4% from 10,076 appearances08/12 — 1.3% from 6,767 appearances08/13 — 1.4% from 4,187 appearances08/14 — 1.4% from 3,074 appearances08/15 — 1.4% from 2,370 appearances08/16 — 1.3% from 2,511 appearances08/17 — 1.3% from 1,997 appearances08/18 — 1.3% from 2,112 appearances08/19 — 1.2% from 668 appearances08/23 — 1.4% from 529 appearances08/24 — 1.1% from 670 appearances08/25 — 1.3% from 753 appearances
1.9%08/03 1.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −9.6 — punishes weak opponents: from Silver to Masters the win rate drops by 9.6 points (regression 67.7% to 58.1%). Higher up he gets outplayed.

Silver — 68.4% from 1,878 gamesGold — 66.3% from 49,387 gamesDiamond — 62.8% from 37,404 gamesMythic — 62.0% from 182,901 gamesLegendary — 60.2% from 61,229 gamesMasters — 58.1% from 1,602 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Legendary). Filtered to Gem Grab: 7 of 31 maps.

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 59.8%
8961 91
Rustic Arcade Gem Grab 64.4%
618 51
Deathcap Trap Gem Grabprev. season 58.6%
8666 91
Hard Rock Mine Gem Grabprev. season 57.8%
7105 88
Gem Fort Gem Grab 62.0%
573 50
Double Swoosh Gem Grab 59.4%
503 48
Undermine Gem Grab 57.6%
472 47

Against whom

Direct duels in Gem Grab: how Bolt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 38.8% against Maisie in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bolt runs in 1 circle — whoever Bolt beats beats someone who in turn beats Bolt. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Griff 68.2% 9,026 games Clancy 73.8% 810 games Bo 68.4% 6,577 games Bibi 69.3% 2,369 games Tara 69.8% 1,750 games Crow 66.9% 5,453 games

Who plays him best soon

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 76 52.7% 82.9%
2 big boy2 Legendary 58 46.3% 75.9%
3 SNOWMAN Masters 44 45.6% 81.8%
4 Pr0gamerX 龙 Legendary 99 45.4% 63.6%
5 YT|StrayBolt³ Legendary 70 44.9% 68.6%