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EN

Bolt

Epic Ranked · Gold Knockout
62.3%Win rate in Knockout
14,390Games
98Trust Score
1. of 105Rank in Knockout
−12.2Skill bonus

Best map: Rustic Arcade with 68.8% from 14,696 games.

Wins late — in Bounty 8.2 points better in long rounds than in short ones (59.8% against 68.0%, split at 97 s). Needs the long round; in a fast game he never arrives.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 63.BreadthCounter safetyStar rate
Win rate 99.62.3 %
Popularity 63.0.78 %
Breadth 98.80% of maps
Counter safety 96.47.9 %
Star rate 91.30.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/20 — 64.4% from 3,544 appearances08/21 — 64.3% from 2,764 appearances08/22 — 61.5% from 1,948 appearances08/23 — 59.1% from 1,580 appearances08/24 — 61.3% from 2,642 appearances08/25 — 60.0% from 1,867 appearances
64.4%08/20 60.0%08/25

Pick rate

08/20 — 1.0% from 3,544 appearances08/21 — 0.8% from 2,764 appearances08/22 — 0.8% from 1,948 appearances08/23 — 0.7% from 1,580 appearances08/24 — 0.7% from 2,642 appearances08/25 — 0.6% from 1,867 appearances
1.0%08/20 0.6%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −12.2 — punishes weak opponents: from Silver to Masters the win rate drops by 12.2 points (regression 63.4% to 51.3%). Higher up he gets outplayed.

Silver — 64.0% from 712 gamesGold — 62.2% from 14,542 gamesDiamond — 59.3% from 16,114 gamesMythic — 54.9% from 70,213 gamesLegendary — 55.5% from 27,955 gamesMasters — 50.8% from 683 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
New Horizons Knockout 62.8%
5047 83
Belle's Rock Knockout 62.7%
3314 76
Flaring Phoenix Knockout 61.9%
3101 75
Out in the Open Knockout 61.2%
2928 75

Against whom

Direct duels in Knockout: how Bolt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 39.2% against Maisie in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bolt runs in 15 circles — whoever Bolt beats beats someone who in turn beats Bolt. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 65.3% 5,939 games Edgar 65.1% 4,062 games Pearl 66.6% 746 games Kit 61.5% 4,657 games Gray 63.3% 1,385 games Nori 61.4% 2,983 games

Who plays him best soon

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 76 52.7% 82.9%
2 big boy2 Legendary 60 47.0% 76.7%
3 SNOWMAN Masters 46 46.4% 82.6%
4 Pr0gamerX 龙 Legendary 107 45.5% 62.6%
5 YT|StrayBolt³ Legendary 70 45.0% 68.6%