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EN

Bolt

Epic Ranked · Masters
56.4%Win rate across all maps
4,447Games
81Trust Score
4. of 105Rank by score
−10.7Skill bonus

Best map: Crystal Arcade with 59.8% from 9,163 games.

Wins late — in Heist 7.9 points better in long rounds than in short ones (57.6% against 49.7%, split at 87 s). Needs the long round; in a fast game he never arrives.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularity 81.BreadthCounter safetyStar rate
Win rate 93.56.4 %
Popularity 81.1.65 %
Breadth 96.53% of maps
Counter safety 96.39.4 %
Star rate 86.31.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 19 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/03 — 60.4% from 159 appearances08/04 — 51.4% from 381 appearances08/05 — 54.0% from 559 appearances08/06 — 53.5% from 419 appearances08/07 — 56.4% from 163 appearances08/08 — 57.3% from 218 appearances08/09 — 55.3% from 244 appearances08/10 — 55.5% from 510 appearances08/11 — 59.1% from 548 appearances08/12 — 56.5% from 255 appearances08/13 — 51.9% from 129 appearances08/14 — 57.8% from 102 appearances08/15 — 44.6% from 74 appearances08/16 — 52.7% from 131 appearances08/17 — 72.5% from 80 appearances08/18 — 62.4% from 149 appearances08/19 — 76.5% from 81 appearances08/24 — 65.6% from 61 appearances08/25 — 55.4% from 74 appearances
60.4%08/03 55.4%08/25

Pick rate

08/03 — 1.4% from 159 appearances08/04 — 1.1% from 381 appearances08/05 — 1.0% from 559 appearances08/06 — 0.9% from 419 appearances08/07 — 1.0% from 163 appearances08/08 — 0.9% from 218 appearances08/09 — 0.9% from 244 appearances08/10 — 1.0% from 510 appearances08/11 — 0.9% from 548 appearances08/12 — 1.0% from 255 appearances08/13 — 0.7% from 129 appearances08/14 — 0.7% from 102 appearances08/15 — 0.7% from 74 appearances08/16 — 0.9% from 131 appearances08/17 — 0.8% from 80 appearances08/18 — 0.7% from 149 appearances08/19 — 0.7% from 81 appearances08/24 — 1.4% from 61 appearances08/25 — 0.8% from 74 appearances
1.4%08/03 0.8%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −10.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 10.7 points (regression 65.6% to 54.9%). Higher up he gets outplayed.

Bronze — 53.5% from 592 gamesSilver — 64.7% from 6,165 gamesGold — 62.5% from 137,215 gamesDiamond — 59.6% from 121,796 gamesMythic — 58.4% from 495,687 gamesLegendary — 56.8% from 176,434 gamesMasters — 56.4% from 4,447 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 59.8%
9163 92
Rustic Arcade Gem Grab 63.6%
657 52
Deathcap Trap Gem Grabprev. season 58.5%
8902 91
Ring of Fire Hot Zoneprev. season 58.1%
8436 90
Gem Fort Gem Grab 62.2%
600 51
Layer Cake Bounty 63.1%
472 47
Safe Zone Heistprev. season 56.4%
6144 86
Shooting Star Bounty 61.1%
527 49
Hideout Bounty 60.4%
533 49
Dry Season Bounty 60.2%
490 48
Flaring Phoenix Knockoutprev. season 55.1%
6206 86
Double Swoosh Gem Grab 59.5%
521 49
Parallel Plays Hot Zoneprev. season 54.4%
3355 77
Center Stage Brawl Ballprev. season 54.5%
2823 74
New Horizons Knockout 58.1%
504 48
Undermine Gem Grab 58.1%
489 48
Kaboom Canyon Heistprev. season 52.8%
7369 88
Belle's Rock Knockout 57.1%
434 46
Dueling Beetles Hot Zoneprev. season 51.7%
6003 85
Open Business Hot Zoneprev. season 50.9%
6700 87
Hard Rock Mine Gem Grab 54.5%
411 45
Bridge Too Far Heistprev. season 48.5%
8378 90
Hot Potato Heistprev. season 48.6%
4512 81
Pinball Dreams Brawl Ballprev. season 48.9%
1999 69
Out in the Open Knockout 50.6%
421 46
Sneaky Fields Brawl Ballprev. season 45.6%
877 57
Triple Dribble Brawl Ballprev. season 44.7%
1264 62

Who beats Bolt and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 76 52.7% 82.9%
2 big boy2 Legendary 60 47.0% 76.7%
3 SNOWMAN Masters 44 45.6% 81.8%
4 Pr0gamerX 龙 Legendary 107 45.5% 62.6%
5 YT|StrayBolt³ Legendary 70 45.0% 68.6%