Wins late — in Knockout 6.8 points better in long rounds than in short ones (54.3% against 47.5%, split at 100 s). Needs the long round; in a fast game he never arrives.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Brawl Ball — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Brawl Ball: how Bonnie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bibi
56.1%
98 games
Trunk
56.4%
78 games
Stu
49.3%
73 games
Nori
45.1%
91 games
Starr Nova
44.3%
61 games
Frank
44.0%
116 games
Players with a profile and at least 20 games on Bonnie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | no name | Masters | 35 | 40.9% | 74.3% |
| 2 | Noah | Mythic | 26 | 36.5% | 65.4% |
| 3 | lNickssj🥀🇨🇴 | Legendary | 29 | 34.6% | 55.2% |
| 4 | ExploitBonnie+ | Mythic | 25 | 32.4% | 48.0% |
| 5 | ㄴㅣㅈ | Diamond | 24 | 31.8% | 45.8% |