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EN

Bonnie

Marksman Epic Ranked · Silver Brawl Ball
13.0%Win rate in Brawl Ball
499Games
48Trust Score
98. of 105Rank in Brawl Ball
+42.3Skill bonus

Best map: Undermine with 30.8% from 117 games.

Wins late — in Heist 9.0 points better in long rounds than in short ones (49.7% against 40.7%, split at 87 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Brawl Ball — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 5.13.0 %
Popularity 29.0.23 %
Breadth 0.0% of maps
Counter safety 4.16.7 %
Star rate 73.≈ 25.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 29th means “better than 29% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 4 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Win rate

08/20 — 8.1% from 148 appearances08/21 — 13.5% from 89 appearances08/24 — 15.2% from 79 appearances08/25 — 16.1% from 62 appearances
8.1%08/20 16.1%08/25

Pick rate

08/20 — 0.3% from 148 appearances08/21 — 0.3% from 89 appearances08/24 — 0.2% from 79 appearances08/25 — 0.2% from 62 appearances
0.3%08/20 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +42.3 — rewards skill: from Silver to Legendary the win rate climbs by 42.3 points (regression 12.9% to 55.2%). The higher the tier, the better he does.

Silver — 13.3% from 510 gamesGold — 20.9% from 1,486 gamesDiamond — 45.6% from 577 gamesMythic — 46.1% from 1,627 gamesLegendary — 47.9% from 499 games
SilverGoldDiamondMythicLegendary

On which maps

Brawl Ball

Where this brawler works (ranked, Silver). Filtered to Brawl Ball: 5 of 28 maps.

MapWin rateGamesTrust
Spiraling Out Brawl Ball 18.9%
111 26
Sneaky Fields Brawl Ball 13.1%
84 21
Triple Dribble Brawl Ball 13.9%
101 24
Center Stage Brawl Ball 9.4%
85 22
Pinball Dreams Brawl Ball 9.1%
110 26

Against whom

Direct duels in Brawl Ball: how Bonnie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 13.3% against Edgar in Hot Zone — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bibi 55.6% 99 games Trunk 56.3% 80 games Stu 50.7% 75 games Nori 45.7% 92 games Frank 45.0% 120 games Starr Nova 44.3% 61 games

Who plays him best soon

Players with a profile and at least 20 games on Bonnie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 no name Masters 35 40.8% 74.3%
2 Noah Mythic 27 36.0% 63.0%
3 lNickssj🥀🇨🇴 Legendary 29 34.4% 55.2%
4 ExploitBonnie+ Mythic 25 32.3% 48.0%
5 ㄴㅣㅈ Diamond 24 31.7% 45.8%