Best map: Safe Zone with 56.7% from 921 games.
Wins late — in Knockout 6.8 points better in long rounds than in short ones (54.3% against 47.5%, split at 100 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +26.2 — rewards skill: from Silver to Legendary the win rate climbs by 26.2 points (regression 29.7% to 55.9%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Masters). Filtered to Gem Grab: 4 of 13 maps. Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade prev. season |
53.9% | 1150 | 61 | ||
Deathcap Trap prev. season |
48.7% | 1711 | 67 | ||
Crystal Arcade prev. season |
48.3% | 1681 | 66 | ||
Hard Rock Mine prev. season |
46.9% | 1270 | 62 |
Direct duels in Gem Grab: how Bonnie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 13.4% against Edgar in Hot Zone — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Stu
65.0%
157 games
Bo
57.8%
180 games
Bolt
59.6%
89 games
8-Bit
55.7%
106 games
Mortis
51.6%
213 games
Starr Nova
52.6%
114 games
Players with a profile and at least 20 games on Bonnie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | no name | Masters | 35 | 40.9% | 74.3% |
| 2 | Noah | Mythic | 27 | 36.1% | 63.0% |
| 3 | lNickssj🥀🇨🇴 | Legendary | 29 | 34.5% | 55.2% |
| 4 | ExploitBonnie+ | Mythic | 25 | 32.3% | 48.0% |
| 5 | ㄴㅣㅈ | Diamond | 24 | 31.8% | 45.8% |