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Bonnie

Marksman Epic Ranked · Silver Heist
15.7%Win rate in Heist
699Games
53Trust Score
98. of 104Rank in Heist
+36.6Skill bonus

Best map: Undermine with 30.8% from 120 games.

Wins late — in Heist 9.0 points better in long rounds than in short ones (49.7% against 40.7%, split at 87 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 4.15.7 %
Popularity 29.0.28 %
Breadth 0.0% of maps
Counter safety 12.21.6 %
Star rate 51.12.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 51th means “better than 51% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Win rate

08/20 — 10.3% from 184 appearances08/21 — 14.4% from 118 appearances08/22 — 11.4% from 70 appearances08/23 — 26.9% from 67 appearances08/24 — 16.4% from 134 appearances08/25 — 20.0% from 120 appearances
10.3%08/20 20.0%08/25

Pick rate

08/20 — 0.3% from 184 appearances08/21 — 0.3% from 118 appearances08/22 — 0.2% from 70 appearances08/23 — 0.2% from 67 appearances08/24 — 0.3% from 134 appearances08/25 — 0.3% from 120 appearances
0.3%08/20 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +36.6 — rewards skill: from Silver to Legendary the win rate climbs by 36.6 points (regression 22.5% to 59.2%). The higher the tier, the better he does.

Silver — 15.7% from 714 gamesGold — 29.2% from 2,789 gamesDiamond — 52.9% from 2,084 gamesMythic — 51.4% from 8,564 gamesLegendary — 53.1% from 3,145 games
SilverGoldDiamondMythicLegendary

On which maps

Heist

Where this brawler works (ranked, Silver). Filtered to Heist: 6 of 28 maps.

MapWin rateGamesTrust
Hot Potato Heist 24.4%
119 27
Kaboom Canyon Heist 16.3%
123 27
Safe Zone Heist 13.2%
106 25
Safe(r) Zone Heist 15.1%
119 27
Pit Stop Heist 11.3%
106 25
Bridge Too Far Heist 13.5%
126 28

Against whom

Direct duels in Heist: how Bonnie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 13.4% against Edgar in Hot Zone — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 67.0% 482 games Chuck 61.3% 243 games 8-Bit 58.0% 379 games Melodie 58.9% 180 games Mico 55.4% 278 games Angelo 59.8% 117 games

Who plays him best soon

Players with a profile and at least 20 games on Bonnie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 no name Masters 35 40.7% 74.3%
2 Noah Mythic 27 35.9% 63.0%
3 lNickssj🥀🇨🇴 Legendary 29 34.3% 55.2%
4 ExploitBonnie+ Mythic 25 32.1% 48.0%
5 ㄴㅣㅈ Diamond 24 31.6% 45.8%