Best map: Undermine with 30.8% from 120 games.
Wins late — in Heist 9.0 points better in long rounds than in short ones (49.7% against 40.7%, split at 87 s). Needs the long round; in a fast game he never arrives.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/25, 6 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +36.6 — rewards skill: from Silver to Legendary the win rate climbs by 36.6 points (regression 22.5% to 59.2%). The higher the tier, the better he does.
Heist▾
Where this brawler works (ranked, Silver). Filtered to Heist: 6 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hot Potato ![]() |
24.4% | 119 | 27 | ||
Kaboom Canyon ![]() |
16.3% | 123 | 27 | ||
Safe Zone ![]() |
13.2% | 106 | 25 | ||
Safe(r) Zone ![]() |
15.1% | 119 | 27 | ||
Pit Stop ![]() |
11.3% | 106 | 25 | ||
Bridge Too Far ![]() |
13.5% | 126 | 28 |
Direct duels in Heist: how Bonnie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 13.4% against Edgar in Hot Zone — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Nori
67.0%
482 games
Chuck
61.3%
243 games
8-Bit
58.0%
379 games
Melodie
58.9%
180 games
Mico
55.4%
278 games
Angelo
59.8%
117 games
Players with a profile and at least 20 games on Bonnie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | no name | Masters | 35 | 40.7% | 74.3% |
| 2 | Noah | Mythic | 27 | 35.9% | 63.0% |
| 3 | lNickssj🥀🇨🇴 | Legendary | 29 | 34.3% | 55.2% |
| 4 | ExploitBonnie+ | Mythic | 25 | 32.1% | 48.0% |
| 5 | ㄴㅣㅈ | Diamond | 24 | 31.6% | 45.8% |