My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Bonnie

Marksman Epic Ranked · Silver
18.1%Win rate across all maps
3,287Games
76Trust Score
103. of 105Rank by score
+44.9Skill bonus

Best map: Undermine with 30.8% from 120 games.

Wins late — in Heist 9.0 points better in long rounds than in short ones (49.7% against 40.7%, split at 87 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 2.18.1 %
Popularity 23.0.28 %
Breadth 0.0% of maps
Counter safety 8.13.3 %
Star rate 71.25.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 71th means “better than 71% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Win rate

08/20 — 13.1% from 913 appearances08/21 — 18.7% from 541 appearances08/22 — 20.6% from 335 appearances08/23 — 24.5% from 376 appearances08/24 — 19.3% from 560 appearances08/25 — 18.3% from 502 appearances08/26 — 23.3% from 60 appearances
13.1%08/20 23.3%08/26

Pick rate

08/20 — 0.4% from 913 appearances08/21 — 0.3% from 541 appearances08/22 — 0.2% from 335 appearances08/23 — 0.3% from 376 appearances08/24 — 0.2% from 560 appearances08/25 — 0.3% from 502 appearances08/26 — 0.3% from 60 appearances
0.4%08/20 0.3%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +44.9 — rewards skill: from Bronze to Masters the win rate climbs by 44.9 points (regression 20.6% to 65.5%). The higher the tier, the better he does.

Bronze — 22.6% from 526 gamesSilver — 18.0% from 3,397 gamesGold — 33.7% from 13,464 gamesDiamond — 53.3% from 11,171 gamesMythic — 51.6% from 61,608 gamesLegendary — 51.9% from 16,082 gamesMasters — 52.6% from 306 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Undermine Gem Grab 30.8%
120 27
Rustic Arcade Gem Grab 26.3%
114 26
Out in the Open Knockout 29.0%
155 31
Hideout Bounty 26.1%
119 27
Flaring Phoenix Knockout 25.4%
114 26
Ring of Fire Hot Zone 21.1%
90 23
Dry Season Bounty 25.6%
133 28
Hot Potato Heist 23.7%
118 27
Double Swoosh Gem Grab 22.4%
107 25
Hard Rock Mine Gem Grab 21.5%
107 25
New Horizons Knockout 23.1%
134 28
Spiraling Out Brawl Ball 18.9%
111 26
Sneaky Fields Brawl Ball 12.9%
85 22
Shooting Star Bounty 21.7%
152 30
Triple Dribble Brawl Ball 13.9%
101 24
Layer Cake Bounty 16.2%
117 26
Center Stage Brawl Ball 9.4%
85 22
Kaboom Canyon Heist 16.4%
122 27
Safe Zone Heist 13.2%
106 25
Safe(r) Zone Heist 15.1%
119 27
Gem Fort Gem Grab 15.3%
124 27
Pit Stop Heist 11.4%
105 25
Bridge Too Far Heist 13.5%
126 28
Belle's Rock Knockout 14.8%
149 30
Open Business Hot Zone 11.9%
126 28
Pinball Dreams Brawl Ball 9.1%
110 26
Parallel Plays Hot Zone 4.6%
108 25
Dueling Beetles Hot Zone 4.9%
122 27

Who beats Bonnie and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bonnie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 no name Masters 35 40.7% 74.3%
2 Noah Mythic 27 35.9% 63.0%
3 lNickssj🥀🇨🇴 Legendary 29 34.4% 55.2%
4 ExploitBonnie+ Mythic 25 32.2% 48.0%
5 ㄴㅣㅈ Diamond 24 31.6% 45.8%