08/05 to 09/01, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 21 of 177 maps. The numbers still come from before the change on 01.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Deep End ![]() |
58.9% | 30566 | 100 | ||
Flowing Springs ![]() |
56.1% | 7189 | 88 | ||
Flaring Phoenix ![]() |
57.1% | 788 | 55 | ||
Split Difference ![]() |
50.6% | 13676 | 98 | ||
Close Call ![]() |
50.0% | 4918 | 82 | ||
Out in the Open ![]() |
47.5% | 118528 | 100 | ||
Think Ahead ![]() |
47.2% | 67502 | 100 | ||
Belle's Rock ![]() |
46.8% | 106757 | 100 | ||
Streets with No Name ![]() |
46.0% | 65467 | 100 | ||
Jungle Top ![]() |
45.9% | 50716 | 100 | ||
Opening Move ![]() |
45.7% | 49438 | 100 | ||
Leaping Dogs ![]() |
45.3% | 58841 | 100 | ||
New Perspective ![]() |
44.8% | 30203 | 100 | ||
Double Decker ![]() |
44.1% | 31623 | 100 | ||
Chivalry ![]() |
43.3% | 72136 | 100 | ||
Goldarm Gulch ![]() |
42.8% | 56269 | 100 | ||
Please Remain Standing ![]() |
41.9% | 31354 | 100 | ||
Healthy Middle Ground ![]() |
42.8% | 442 | 46 | ||
Konnakol ![]() |
40.2% | 187553 | 100 | ||
New Horizons ![]() |
21.1% | 19 | 0 | ||
Crab Claws ![]() |
37.5% | 74380 | 100 |
Direct duels in Knockout: how Brock does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 23.9% against Wendy in Hot Zone. On average the worst case sits at 28.7%.
Brock counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
66.3%
20,442 games
Wendy
70.6%
907 games
Bolt
64.6%
11,806 games
Buster
63.7%
3,413 games
Gray
61.5%
28,721 games
Doug
62.4%
4,346 games
Players with a profile and at least 20 games on Brock, sorted by the Wilson lower bound.