Best map: Out in the Open with 58.3% from 14,369 games.
Wins early — in Hot Zone 9.1 points better in short rounds than in long ones (31.7% against 40.8%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Goldchange
08/01 to 08/21, 15 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/21.
Steadily picked — the pick rate sits at 4.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.0 — rewards skill: from Bronze to Masters the win rate climbs by 6.0 points (regression 46.9% to 52.9%). The higher the tier, the better he does.
Where this brawler works (ranked, Gold).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
58.3% | 14369 | 98 | ||
New Horizons ![]() |
56.3% | 10481 | 94 | ||
Flaring Phoenix ![]() |
56.3% | 10769 | 94 | ||
Dry Season ![]() |
55.5% | 10037 | 93 | ||
Shooting Star ![]() |
55.0% | 9052 | 91 | ||
Belle's Rock ![]() |
54.6% | 9133 | 92 | ||
Hideout ![]() |
54.2% | 9765 | 93 | ||
Layer Cake ![]() |
52.5% | 5671 | 84 | ||
Bridge Too Far ![]() |
51.7% | 8820 | 91 | ||
Safe Zone ![]() |
48.9% | 7971 | 90 | ||
Safe(r) Zone ![]() |
48.3% | 7912 | 89 | ||
Rustic Arcade ![]() |
47.3% | 5076 | 83 | ||
Kaboom Canyon ![]() |
47.0% | 6951 | 88 | ||
Hot Potato ![]() |
44.5% | 5046 | 83 | ||
Deathcap Trap prev. season |
46.2% | 225 | 36 | ||
Undermine ![]() |
43.3% | 2616 | 73 | ||
Pit Stop ![]() |
43.0% | 4444 | 81 | ||
Crystal Arcade prev. season |
43.1% | 167 | 32 | ||
Hard Rock Mine ![]() |
42.2% | 2621 | 73 | ||
Pinball Dreams ![]() |
41.0% | 2660 | 73 | ||
Gem Fort ![]() |
38.7% | 2279 | 71 | ||
Ring of Fire ![]() |
38.0% | 2912 | 75 | ||
Center Stage ![]() |
37.1% | 2248 | 71 | ||
Double Swoosh ![]() |
37.1% | 2086 | 70 | ||
Spiraling Out ![]() |
36.1% | 2177 | 70 | ||
Open Business ![]() |
34.9% | 2429 | 72 | ||
Dueling Beetles ![]() |
33.4% | 2101 | 70 | ||
Sneaky Fields ![]() |
33.3% | 1636 | 66 | ||
Triple Dribble ![]() |
31.5% | 1687 | 66 | ||
Parallel Plays ![]() |
29.9% | 1643 | 66 |
Direct duels in Knockout: how Brock does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 21.3% against Hank in Hot Zone. On average the worst case sits at 26.9%.
Brock counters nobody here — he wins and loses as strength would have it.
Nobody counters Brock here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Pearl
67.0%
1,678 games
Bolt
66.6%
1,773 games
Edgar
62.3%
12,339 games
Fang
61.9%
1,819 games
Mico
62.4%
1,228 games
Angelo
62.1%
1,319 games
Players with a profile and at least 20 games on Brock, sorted by the Wilson lower bound. To the full list