For Knockout, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +6.5 — rewards skill: from Silver to Masters the win rate climbs by 6.5 points (regression 52.9% to 59.3%). The higher the tier, the better he does.
Direct duels in Knockout: how Brock does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.
Brock counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Pearl
67.0%
8,211 games
Bolt
65.4%
6,096 games
Gray
61.6%
12,610 games
Buster
64.6%
1,297 games
Edgar
60.6%
48,896 games
Angelo
61.1%
5,193 games
Players with a profile and at least 20 games on Brock, sorted by the Wilson lower bound.