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Brock

Marksman Rare Ranked · Diamond Undermine Gem Grab
46.8%Win rate on Undermine
1,938Games here
1.5%Pick rate
68Trust Score
57. of 105Rank on this map
+4.1Skill bonus

Wins early — in Hot Zone 9.1 points better in short rounds than in long ones (31.7% against 40.8%, split at 94 s). A pick for pace — if the game drags on, it works against him.

History

Only Undermine. 08/04 to 08/21, 14 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Win rate

08/04 — 50.8% from 132 appearances08/05 — 48.9% from 479 appearances08/06 — 41.1% from 377 appearances08/11 — 43.7% from 87 appearances08/12 — 43.8% from 194 appearances08/13 — 45.1% from 328 appearances08/14 — 45.1% from 364 appearances08/15 — 50.9% from 346 appearances08/16 — 46.3% from 406 appearances08/17 — 47.4% from 470 appearances08/18 — 45.5% from 451 appearances08/19 — 48.3% from 116 appearances08/20 — 45.7% from 696 appearances08/21 — 47.4% from 1,225 appearances
50.8%08/04 47.4%08/21

Pick rate

08/04 — 2.1% from 132 appearances08/05 — 2.4% from 479 appearances08/06 — 2.0% from 377 appearances08/11 — 2.5% from 87 appearances08/12 — 2.1% from 194 appearances08/13 — 2.4% from 328 appearances08/14 — 2.5% from 364 appearances08/15 — 2.1% from 346 appearances08/16 — 2.3% from 406 appearances08/17 — 2.5% from 470 appearances08/18 — 2.6% from 451 appearances08/19 — 2.4% from 116 appearances08/20 — 1.7% from 696 appearances08/21 — 1.9% from 1,225 appearances
2.1%08/04 1.9%08/21

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +4.1 — rewards skill: from Gold to Legendary the win rate climbs by 4.1 points (regression 44.0% to 48.0%). The higher the tier, the better he does.

Gold — 43.5% from 3,374 gamesDiamond — 46.5% from 5,793 gamesMythic — 46.5% from 64,520 gamesLegendary — 48.2% from 17,749 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Brock does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 65.4% 1,551 games Clancy 61.5% 208 games Pearl 54.9% 494 games Fang 52.2% 1,301 games Stu 50.4% 1,713 games Mina 51.7% 627 games

Who plays him best

Players with a profile and at least 20 games on Brock, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 古家貓 Diamond 20 35.0% 75.0%
2 Ryōmen Sukuna Legendary 22 34.3% 68.2%
3 지니삼촌 Diamond 20 33.1% 65.0%
4 パンダだよ Diamond 26 32.9% 57.7%
5 GINGER Diamond 20 32.2% 60.0%