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EN

Brock

Marksman Rare Ranked · Bronze Brawl Ball
40.1%Win rate in Brawl Ball
886Games
57Trust Score
55. of 101Rank in Brawl Ball
+14.0Skill bonus

Best map: Dry Season with 54.5% from 253 games.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safety 32.Star rate
Win rate 53.40.1 %
Popularity 71.0.91 %
Breadth 76.30% of maps
Counter safety 32.33.7 %
Star rate 36.18.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 3.7% and has not shifted measurably of late.

Win rate

08/20 — 30.6% from 183 appearances08/21 — 38.4% from 125 appearances08/22 — 52.3% from 128 appearances08/23 — 47.1% from 119 appearances08/24 — 37.7% from 154 appearances08/25 — 39.8% from 176 appearances
30.6%08/20 39.8%08/25

Pick rate

08/20 — 1.0% from 183 appearances08/21 — 1.3% from 125 appearances08/22 — 0.9% from 128 appearances08/23 — 0.8% from 119 appearances08/24 — 0.8% from 154 appearances08/25 — 0.8% from 176 appearances
1.0%08/20 0.8%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.0 — rewards skill: from Bronze to Masters the win rate climbs by 14.0 points (regression 36.7% to 50.7%). The higher the tier, the better he does.

Bronze — 39.8% from 892 gamesSilver — 38.7% from 3,061 gamesGold — 41.1% from 35,625 gamesDiamond — 44.6% from 32,892 gamesMythic — 45.7% from 193,782 gamesLegendary — 48.7% from 58,154 gamesMasters — 52.1% from 810 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Brawl Ball

Where this brawler works (ranked, Bronze). Filtered to Brawl Ball: 5 of 28 maps.

MapWin rateGamesTrust
Center Stage Brawl Ball 43.4%
173 32
Pinball Dreams Brawl Ball 42.5%
193 34
Triple Dribble Brawl Ball 39.7%
179 33
Spiraling Out Brawl Ball 38.9%
167 32
Sneaky Fields Brawl Ball 35.1%
171 32

Against whom

Direct duels in Brawl Ball: how Brock does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 24.7% against Bolt in Hot Zone. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bibi 52.3% 6,305 games Ash 53.1% 1,704 games Bull 51.1% 4,493 games Bolt 51.4% 1,028 games Clancy 52.0% 644 games Stu 48.8% 4,540 games

Who plays him best soon

Players with a profile and at least 20 games on Brock, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🖤MKZ🖤 Legendary 71 43.4% 64.8%
2 ︎︎ Legendary 37 41.0% 73.0%
3 Vaxeen🍥 Legendary 20 39.8% 90.0%
4 valentijn Legendary 27 39.7% 77.8%
5 PH • Tozz Legendary 25 39.6% 80.0%