Best map: Out in the Open with 59.4% from 2,205 games.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/26, 7 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.
Steadily picked — the pick rate sits at 3.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +13.7 — rewards skill: from Bronze to Masters the win rate climbs by 13.7 points (regression 36.9% to 50.6%). The higher the tier, the better he does.
Brawl Ball▾
Where this brawler works (ranked, Silver). Filtered to Brawl Ball: 7 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pinhole Punt ![]() |
52.4% | 21 | 1 | ||
Pinball Dreams ![]() |
43.3% | 758 | 54 | ||
Beach Ball ![]() |
31.8% | 22 | 1 | ||
Spiraling Out ![]() |
40.0% | 647 | 52 | ||
Center Stage ![]() |
40.0% | 643 | 52 | ||
Triple Dribble ![]() |
38.3% | 554 | 50 | ||
Sneaky Fields ![]() |
32.7% | 545 | 49 |
Direct duels in Brawl Ball: how Brock does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 24.9% against Bolt in Hot Zone. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
52.4%
6,680 games
Ash
53.3%
1,778 games
Bull
50.9%
4,745 games
Stu
49.2%
4,804 games
Bolt
50.6%
1,082 games
Clancy
51.1%
710 games
Players with a profile and at least 20 games on Brock, sorted by the Wilson lower bound.